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#1
My mods have had occasions of not crashing when generating a new world but more often than not it crashes.

I've sectioned up each of my mods and they all work when I'm using 1/4th of them when creating a world but this is troublesome in the sense that a lot of the mods I have create factions.

Is there a way to go back to the way A13 created worlds so that it's easier to create a new colony?
#2
Mods / [IDEA] Additional Sounds
July 13, 2016, 10:56:16 PM
Socialization has no sounds! There should be a mod that adds sounds to their interactions with one another. This includes wardens negotiating with prisoners! What could also have sounds is movement, subtle footsteps that change depending on the floor material.

Other ambient sounds can include: Coughing (Very occasional, more often when pawns have sickness), Snoring, Very subtle Cooler/Heater noise, and maybe other stuff I couldn't think of.

On that note: The Target Practice mod has the sounds of smithing for using the shooting range or a target dummy. Is there a way to change the sound for their recipe defs?
#3
The Power Bike: A Bike that provides a significant amount of power when worked by a colonist assigned with the Cleaning or Hauling Job. This allows people who have no other suitable job and don't have potential haul jobs a way to provide a use for the colony. Can be used for joy.
Cost: 30 Steel, 30 Metallic, 1 Component.
Provides: Joy, Beauty, A balanced amount of power.


Insulated Tent: A Tent that provides a place of sleep for up to two colonists and insulates them from extreme cold or extreme heat. Causes debuff moodlet "Slept in Tent".
Cost: 115 Steel, 15 Metallic


Impaled Head: Emanates an ugly Aura, causing nearby pawns to slow and/or slowly edge towards a mental break. Does not affect Psychopaths and Cannibals.
Cost: 10 Metallic / Woody / Stoney and 1 Corpse

#4
Mods / Impaled Head Slower and Mind-breaker
April 23, 2016, 01:36:42 AM
I saw an Art Resource that I thought would make a good mod, an Impaled Head that has a very huge beauty debuff and slows anyone in it's vicinity.

Impaled Head



Cost: 10 Metallic / Woody / Stoney and 1 Corpse

Use: Emanates an ugly Aura, causing nearby pawns to slow and/or slowly edge towards a mental break. Does not affect Psychopaths and Cannibals.
#5
Mods / [REQUEST] Seasonal Suns
April 18, 2016, 07:19:56 PM
In very north and very south places on Earth there are seasons of forever day and seasons of forever night. On ice sheets I'd love it if during Winter and Fall the sun doesn't show up at all and during Summer and Spring the sun doesn't go down. I don't know how to mod so I'm asking for someone with more expertise to create it.