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Topics - Raccoon

#1
Hey there! It woud be nice if you as modder can track your ore's in this spreadsheet just to see where
compatibility is needed!

You dont have to fully fill out the pattern just Name + Ore/Ingot.

https://docs.google.com/spreadsheets/d/1RxcDB-kGEHTocyhIObU8bV9N0pwD1NivNRIf4Epwxc4/edit#gid=797522201

Thanks.
#2
Hello there!

I've made a small Mod with much Ore's and Ingots






Actually Features
- Adds 10 Mineable Ores
- Adds new Ingot's (Weaponds, Buildings)

Future Features(Hopefully)
- Biomes with special Ores [Hopefully NEXT]
- Balancing [20%]
- More Ores [SHELVED]
- Technology [0%]
- Alloys [10%]
- Recipes [50%]

v.2

- Some small issues with color. [Fixed]
- Issues with Walls [Fixed]

v3

- Issuses with Categories
- Recipes [FIXED + DONE]
- Textures [REDONE, still CRAP]

https://docs.google.com/spreadsheets/d/1RxcDB-kGEHTocyhIObU8bV9N0pwD1NivNRIf4Epwxc4/edit#gid=0

Spreadsheet for Balancing

Credits: Method + Ingot.png from CuproPanda
and erdelf + Potatoskatr (spdskatr) for keeping calm with my dumb questions.



[attachment deleted by admin due to age]
#3
Mods / [Mod Request]Leveling Weaponds
March 07, 2017, 01:39:27 AM
Hey there, i woud like to wish me a Mod

i woud like to have Weaponds which growing EXP expotenially on how often they be used or hit something. I know its not realistic
but i woud like to have something like that and every "levelup" the weapon get a better random stat (aimtime, dmg, etc.)

I dont know if you want a "lite" Version with only 1 Level or more levels idk.

Just something like that woud be nice to have.
#4
Unfinished / [A16][WIP]Spices of Life
March 05, 2017, 02:50:19 PM
Hey Guys,

i started a Mod again.


Its a simple Mod about Spices

It shoud make the better Meals harder and a bit better.

Recipe change:

Lavish Meal

0,5 Meat
0,3 Vegetable
0,2 Spices

The most Spices have to be advanced(No Idea what the word is)
All Spices actually 40$ â Unit worth when they are manufactoried
The Natureform is 25$ worth.

Im missing all Texture's expect one. But even this is crap.

Actually added

-Pepper
-Paprika
-> Paprikapowder
-Chili
-> Chilipowder
-Mustard
-> Mustardpowder
-Garlic
-> Garlicpowder

If anyone is interessted i add the .rar

[/size][/font]

[attachment deleted by admin due to age]
#5
Help / [Request;Question]Automatic Item Creation
February 24, 2017, 11:30:07 AM
Hey guys,

atm im sitting much at school and get chemistry done, so i want to create a big mod with much resources.

Question

Is there a way with a DLL or so to create items automatically after i start rimworld?

For Example i have my Mod with Copper Ore, Tin ore, Bronze Ingots, Bronze Plates
another Mod have Titanium Ore or anykind of Ore

After the Game starts, my Mod shoud try to update the item list

it shoud check if the a new type of item with the tag "ore"
come into the game and when this is true it shoud afterwards check the color's
and create a new item "XXX Ingot" and "XXX Plate"

this coud lead into a new playstyle and a better compatiblity with other mods.

Dont know if you understand what i mean and i'm even not sure if this is possible.

Request

can anyone tell me a method how to create a new source of energy
like Steam for Steamengines and so on. Im interessted in a big
technology tree with varient steps between the ages (Steam, LowVoltage, HighVoltage.. etc)




#Sorry4MyEnglishM8's
#6
Mods / [Mod Idea]Computer & Internet
October 01, 2016, 02:50:09 PM
Hello Community,

i think you shoud be able to use Internet or Telecommunication in Rimworld.

Features

Trading with Telecommunication
Requests Trader canvas

Buildings

LowTech

Telephone
Satellite station

HighTech

Computer
Ethernetstation

Maybe you have more ideas.




#7
Help / Steam Workshop
September 08, 2016, 07:08:49 PM
I dont know if im Braindead or just Stupid.

I cant upload 2 differnt Mods. If i uploaded the one i cant upload the other one, it will just update the other and break all. Wow!

Maybe i need guiding
#8
Mods / [Mod Request] More Lightning Furniture
September 08, 2016, 08:00:40 AM
Hey guys, how the title it says. I just want more Furniture with lightning, i have the darkness mod and the vanilla lamp sucks hard.
#9
Unfinished / [A13][WIP]Industry v.0.1
July 01, 2016, 09:26:57 PM
Hello Guys, i played to much Minecraft these days. So i came up with an idea. I need more Resoruces and i need a more complex system.

I want to add more Productionchains and even some Machines. Maybe i can do both.

Atm aviable

- Copper
- Coal
- Tin
- Iron
- Bronze (Mix Tin + Copper .. no recipe atm.)

Its all a bit OP and not tweaked yet.

Yeah thats was it.

I want even add some compatible things. Like some want to make a very complex Machine and i just want to offer the materials. So he dont have to make 200 new Items instead of 1 Building.



https://www.dropbox.com/s/bf68fhzw51kt9f2/Industry.rar?dl=0
#10
Mods / [Mod Request] Realistic Features
May 29, 2016, 08:21:00 AM
Are we able to get some realistic features at the moment?

Something like

• Air and Oxygen lose in bunkers
• Food Nutrition
• Natural Illness
• Weight (Underweight) (Overweight [I dont know the correct word)
• Illness because of Food Nutrition and Overweight/Underweight
• Toxic Plants for Human but not Animals
• Bone breaking is a long term of healing
• The need of Water
• More Weather effects like hail, tornados, earthquake and something else
• Radiation Effects
#11
Outdated / [A15]Boots and Apparel & Stuff
May 12, 2016, 09:37:54 AM
Boots HOLY

Hey guys, i made something for myself and i don't want to be egoistic so i share it with you. You can be proud of me.



Because Pictures tell more than Words. Here is it, nothing beautiful.

The actual boots add a very small movement boost and a nearly good value for your raided colonies.


Compatibility

Unknown atm

Credits

100% [add my Name]

Download-Link

https://mega.nz/#!oBN1SJYI!l2ysjHo7x2ASTCzhxfub9oCSeUhta0E7yg5nvuhOLWw


Feel free to do what ever you want with it.

New Version v.1.2

- Gloves added
- Weapon now separate Mod

New Version v.1.3

Quick fix with Defence

New Version v.1.4

New Mining Gloves with some prefixes
Tweaked the old gloves a bit
Added 2 Rings for each Hand (They can wear together bit only without gloves) they add Sozial a bit.
No New Boots because the lack of sprites

Just Updated to A15

[attachment deleted by admin - too old]
#12
Mods / [Mod Request]Map Size
April 27, 2016, 07:15:39 AM
Hello Community,

do you have any idea where the Map Size is defined? Cant find it, only in the SaveFiles. Because i want some larger Maps like 1600 x 1600 (Orignal biggest Map is 400x400)
#13
Mods / [Offer]Mod translation to German
April 21, 2016, 09:11:00 AM
Hey Community,

i have some spare time at night and if u want in can translate some Mods to German and from German to English, for free. Because Multi language is nice and
its totally crap if u read more languages in 1 game its very confusing sometimes.
#14
Help / [HELP] Error what does it say?
April 19, 2016, 07:13:16 AM


Whats the Problem? Dont understand this Error.

My Mod https://www.dropbox.com/s/evhjlrj373gu58f/StunRifle%20v1.0.rar?dl=0