Now that there is an escape ship in Rimworld we can choose to run back into space, or die in a siege.
This idea is based on the spaceship simulator prototype that was included for download. Perhaps there could be a space station-based version of Rimworld: surviving in a sector of space, where traders, military, and pirates frequent, building up your station, allowing more power, mining asteroid fields, and salvaging ships for resources, with a more free-to-choose factions system; aid pirates against the military, or arrest them for their crimes.
Steal from or kidnap traders and travellers and sell them to slavers. Defend your station against attacks, asteroid storms, solar flares and other events. Increase the population of your station by buying slaves, cloning, or raising children.
Research new weaponry, from a simple welding torch turned into a flamethrower to a radar dish turned into an anti-planetary laser or a mining explosive into black hole bombs.
crew reactions depending on your choices in events, and to the condition of the station.
Awake a mechanoid hive and watch as the wreck havoc across the galaxy, or set them to work as engineers aboard your station.
Political actions; assasins kill a VIP aboard your station, causing increased military presence and fewer pirates, or help wanted criminals escape a prison ship, causing more military attacks and more pirate traders.
Find the crew of a ship, adrift in orbit of a rimworld. Kill them? or Save them?
On your station, the choice is yours, the results could empower you, or destroy you.
This idea is based on the spaceship simulator prototype that was included for download. Perhaps there could be a space station-based version of Rimworld: surviving in a sector of space, where traders, military, and pirates frequent, building up your station, allowing more power, mining asteroid fields, and salvaging ships for resources, with a more free-to-choose factions system; aid pirates against the military, or arrest them for their crimes.
Steal from or kidnap traders and travellers and sell them to slavers. Defend your station against attacks, asteroid storms, solar flares and other events. Increase the population of your station by buying slaves, cloning, or raising children.
Research new weaponry, from a simple welding torch turned into a flamethrower to a radar dish turned into an anti-planetary laser or a mining explosive into black hole bombs.
crew reactions depending on your choices in events, and to the condition of the station.
Awake a mechanoid hive and watch as the wreck havoc across the galaxy, or set them to work as engineers aboard your station.
Political actions; assasins kill a VIP aboard your station, causing increased military presence and fewer pirates, or help wanted criminals escape a prison ship, causing more military attacks and more pirate traders.
Find the crew of a ship, adrift in orbit of a rimworld. Kill them? or Save them?
On your station, the choice is yours, the results could empower you, or destroy you.