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Topics - Vegtamr

#1
General Discussion / Organ harvesting debuff
May 30, 2017, 01:18:43 PM
Well, i want to know if is there a goodwill debuff or event with factions for harvesting organs from prisoners?.

i just harvested one kidney and one lung from a prisoner and almost instantanly i got attacked for that faction with two raids at the same time.

30+ pirates with bionic eyes and armed to the teeth vs 5 poor tribals with great bows :C!!!.

Then i save scum a got attacked again with two raids at the same time xd ggwp i guess

Well sry my bad english  ;D
#2
General Discussion / Heart attack on colonist
August 28, 2016, 01:10:29 PM
how is supposed to work heart attack on colonist?

I have one pawn he suffers from heart attack and then 5 seg latter he dies (49 years old) ... is there any chance to recover from heart attack D:?
#3
Bugs / [A15] Mental break with 75%+ mod
August 26, 2016, 06:36:04 PM
this guy is burning all everyday although he has 75+% mod

#4
General Discussion / Killbox and traps in A15
August 24, 2016, 02:40:17 PM
in this new alpha raiders just pass through my walls with frags and molotovs so killbox and traps seems pretty useless (a lot more fun to me xd).

any thoughts on setups or tips how to fight raiders in A15? :D?

pd: Sry my bad english :D



#5
General Discussion / [A15 unstable] Batteries
August 19, 2016, 10:03:25 AM
My batteries are exploding although they aren't connected ... but I am not to sure to report this issue like a bug

Anyone can confirm this?

In this simple setup both batteries are exploding (zzz event) and my power switch is off
#6
Bugs / [A15 unstable] Some issues
August 18, 2016, 09:55:36 AM
Hi i have some issues with this new branch that never happened to me before

first: two raids spawning at the same time (not sure if this is bug or not but just in case xd)

second: pawns refusing to haul corposes automatically although they are able to do it

Kaiser and Latyana are assigned to home area and are able to haul ... but they are still wandering


haul corposes can be assigned manually


PD: great update so far :)
#7
https://ludeon.com/forums/index.php?topic=24415.0

Well now i'm pretty sure this is not WAD.

Short history ... I sold one bonded husky ... my pawn got -10 mod (pet sold) ... then like 12 days later the dog died while off screen and my pawn got another -10 mod (pet died).

It's a bug hard to reproduce but I attach my save anyway ... The pawn is "curro" and the sold pet is "kirk"

edit: i'm unable to attach my save :(
#8
General Discussion / "the rich explorer" scenario
August 15, 2016, 10:57:36 PM
Well i just start in this scenario ... play for about 1 hour ... my pawn got infected by malaria ... and then died ... gg wp xd

Any way to survive to infections with 1 pawn??
#9
General Discussion / Bonded pets
August 15, 2016, 04:26:02 PM
I had a bonded dog ... I really don't want bonded pets so I sold it ... my pawn got -10 mod (bonded pet sold) ... then the dog died, don't know how ... and my pawn got another -10 mod (bonded pet died)... is this WAD D;?

sorry my bad english xd!
#10
General Discussion / Melee hit chance
August 08, 2016, 05:26:33 PM
Hi

Anyone knows how the "%" of melee hit chance is calculated?

I'm trying to find the exact formula but i'm unable to find it.
#11
General Discussion / Enemies "warm-up"
August 01, 2016, 06:07:11 PM
I noticed that enemies with range weapons can change targets without "warm-up" again ... It is supposed to work like this?
#12
Bugs / pets behavior
July 30, 2016, 12:39:15 PM
Hi

I'm not sure if this is a bug or working as intended

https://www.youtube.com/watch?v=V2RFZ2lTzH0&feature=youtu.be

cheers