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Topics - chinothepony

#1
General Discussion / Elephants haul 300
September 12, 2016, 11:46:05 AM
Yet they still carry only 75 at a time. is this working as intended?
#2
General Discussion / Food posioning
September 09, 2016, 10:36:00 AM
Would like to see this tweaked. Especially if you have wargs. They pretty much only eat what is raw, so mine are constantly getting food poisoning. It just seems like something that was added in a little too much.
#3
Love, loving the game so far. I know I'm really into something when I break the seal of forum involvement and go from reading to commenting.

With the inclusion of drug labs and rolling, I would love to see a prioritization system come into place for those crafting with the same skill.

So what are the priorities? Does anyone have solid answers to this?

With general crafting, I notice they roll joints first and then onto stone cutting, etc.

Cooks will cook first (of course), but make beer last. Come on now! Liquid lunch is important!

Smithing, I have to finagle and possibly suspend bills on other crafting stations in order to get my smiths to trickle through to the component bench.

Yes, you can manually prioritize but I hate doing that because they tend to forgo even their basic needs. It almost feels like I put a slave collar on them. There seems to be an internal prioritization that I would like to get in more control of. Maybe just tie it to the bills? Or have a simple number you could input into the station to order them all?

This also takes mods into consideration because I'm sure we'll have many more benches to come.