Hello
Was anyone thinking of adding jewelry to the game with some minor power gains and losses?
For instance, there was a mod named Ancient amulets (and something more) which added amulets that gave you a bonus to recruiting and better prices when buying and selling and many more things. For balancing issues, you can add some losses like if you are better at talking and trading by 5% you need to sleep more or if you work faster by 10% you have a 10 % chance to fall ill or get hungrier. Maybe wedding rings can lower the risk of going mental etc. Or just not implement any losses it's up to you.
It's just another fun thing to add to your collonists, I have no idea how big this mod can be, but it would be nice to have it.
If anyone knows of any working version 16 mod similar to this, please write in the comments
Was anyone thinking of adding jewelry to the game with some minor power gains and losses?
For instance, there was a mod named Ancient amulets (and something more) which added amulets that gave you a bonus to recruiting and better prices when buying and selling and many more things. For balancing issues, you can add some losses like if you are better at talking and trading by 5% you need to sleep more or if you work faster by 10% you have a 10 % chance to fall ill or get hungrier. Maybe wedding rings can lower the risk of going mental etc. Or just not implement any losses it's up to you.
It's just another fun thing to add to your collonists, I have no idea how big this mod can be, but it would be nice to have it.
If anyone knows of any working version 16 mod similar to this, please write in the comments