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Topics - TheGakurniawan

#1
Mods / [Mod Request] Prisoner Cage
October 23, 2018, 06:01:54 PM
So,i just found out the 1.0 Resistance thingy that prisoner have, and i've observed that you can lower it by using the prisoner interaction, and, after i found out that my colony suffer many mental breakdown because i harvested some the raider part till they're dead, which is a suprise for me, since i don't expect that.

now, im hoping that someone will make a mod, where colony can imprison a prisoner in a 1x1 cage, where when in there, the prisoner's resistance increased per interaction, and the interaction i propose is

1. Humiliate : +1 resistance,+10 mood [Insulted a prisoner]
2. Spit : +2 resistance, +15 mood [Spat at a prisoner]
3. Throw pebble : +5 resistance, minor bruise to random external body part, +20 mood [Thrown pebbles at prisoner]

Now, as to how to get the prisoner there,
First : You can name the cage
Second : A new line in the prisoner tab [Move to cage....]
Third : When prisoner is in the cage, add new line in the prisoner tab [Return to cell] or u can manually send a drafted unit to un-cage a prisoner
fourth : ???
Fifth : Profit!

now, about the logistic and thingy :
1. Warden only can feed the caged prisoner
2. Different grade of cage? (wood, steel, plasteel, etc)
3. Add a new trait, [Kind] (no mood + from torturing prisoner, or even mood loss when doing it), [Sadist] (extra mood + from torturing prisoner)
4. Add a research for the cage, a cheap one, it's a cage, not a High tech ship
5. Prisoner got naked/not when in the cage
6. You can shoot the prisoner in the cage, the cage have hp, if hp low enough, prisoner can escape
7. Colonist can do one of the interaction as exchange of Joy action.
8. Yes, raider want to liberate their prisoned fellow, maybe add a raid scenario where raider main goal is to liberate caged prisoner and flee
9. Add new item, Blindfold, for no social impact when interacting
10. And you can also manually interact with the prisoner

TL:DR  add cage to torture ppls in rimworld plz


(Closing Remark) Rimworld is a dark place, but not dark enough, and it need more spice to Spice Things Up,
(Closing Remark 2) Im not a programmer (yet), and simple/hard programming in modding still out of my reach, so i post this here in order to Spice Up Rimworld with more... spice.... (yes im using spice a lot, Idk why, and also english isn't my first language, so pardon my bad english)