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Topics - rawrfisher

#1
https://gist.github.com/4268496b4088bdd324f83883027fe148

If I change the modlist at all the save cant be loaded.  Would love to know which mods are conflicting so I can remove one of em
Relevent error should be at bottom.

#2
Mods / Mod Request: Insect's Not edible
March 08, 2021, 03:41:43 AM
I'm quite tired of my colonists going after insect jelly and getting jumped while I'm either offscreen or just not watching every one of them like a hawk. I've had several instances where a pawn was killed over the jelly when I didn't even know there was a hive on the map.
#3
Mods / Mystery error
October 08, 2019, 04:16:00 AM

Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.KeyBindingDef.get_JustPressed () <0x00029>
at Verse.ScreenshotTaker.Update () <0x0003f>
at Verse.UIRoot.UIRootUpdate () <0x0001c>
at Verse.UIRoot_Entry.UIRootUpdate () <0x0001c>
at (wrapper dynamic-method) Verse.Root.Update_Patch1 (object) <0x0015b>

Verse.Log:Error(String, Boolean)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()


I've never seen an error like this and I have seen a good 500+ different types of errors
Update:  Its a repeating error and the share logs button disappears when I click it
#4
Mods / Trying to track down a mod
October 01, 2019, 11:26:02 PM
I remember a mod from a while ago that let trees grow anywhere there was diggable terrain and sped up the growth/spread of grass.
Cant remember what it was called but it would be nice to have it again so my maps dont constantly look like a toxic fallout just ended.
#5
Mod bugs / Anyone know what this means?
September 01, 2018, 08:30:36 PM

GrammarResolver failed to resolve a text (rootKeyword: r_logentry)
Custom rules:
  ME_nameFull->Garett Johnston
  ME_label->Johnston
  ME_definite->Johnston
  ME_nameDef->Johnston
  ME_indefinite->Johnston
  ME_nameIndef->Johnston
  ME_pronoun->she
  ME_possessive->her
  ME_objective->her
  ME_factionName->Allqualia
  ME_kind->space refugee
  ME_title->drifter
  OTHER_nameFull->Sadako 'Nimwit' Norris
  OTHER_label->Nimwit
  OTHER_definite->Nimwit
  OTHER_nameDef->Nimwit
  OTHER_indefinite->Nimwit
  OTHER_nameIndef->Nimwit
  OTHER_pronoun->she
  OTHER_possessive->her
  OTHER_objective->her
  OTHER_factionName->Allqualia
  OTHER_kind->colonist
  OTHER_title->Troll
  INITIATOR_nameFull->Sadako 'Nimwit' Norris
  INITIATOR_label->Nimwit
  INITIATOR_definite->Nimwit
  INITIATOR_nameDef->Nimwit
  INITIATOR_indefinite->Nimwit
  INITIATOR_nameIndef->Nimwit
  INITIATOR_pronoun->she
  INITIATOR_possessive->her
  INITIATOR_objective->her
  INITIATOR_factionName->Allqualia
  INITIATOR_kind->colonist
  INITIATOR_title->Troll
  RECIPIENT_nameFull->Garett Johnston
  RECIPIENT_label->Johnston
  RECIPIENT_definite->Johnston
  RECIPIENT_nameDef->Johnston
  RECIPIENT_indefinite->Johnston
  RECIPIENT_nameIndef->Johnston
  RECIPIENT_pronoun->she
  RECIPIENT_possessive->her
  RECIPIENT_objective->her
  RECIPIENT_factionName->Allqualia
  RECIPIENT_kind->space refugee
  RECIPIENT_title->drifter

Bare includes:
  logentry->Talked with [RECIPIENT_nameDef] about robotics.

Constants:
  ME_flesh: Normal
  OTHER_flesh: Normal
  INITIATOR_flesh: Normal
  RECIPIENT_flesh: Normal

0 ->[r_logentry] UNRESOLVABLE: Cannot resolve subsymbol 'r_logentry'
Verse.Log:Error(String, Boolean)
Verse.Log:ErrorOnce(String, Int32, Boolean)
Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean)
Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean)
Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean)
Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean)
Verse.Grammar.GrammarResolver:Resolve(String, GrammarRequest, String, Boolean, String)
Verse.PlayLogEntry_Interaction:ToGameStringFromPOV_Worker(Thing, Boolean)
Verse.LogEntry:ToGameStringFromPOV(Thing, Boolean)
RimWorld.InteractionCardUtility:DrawInteractionsLog(Rect, Pawn, List`1, Int32)
RimWorld.SocialCardUtility:DrawSocialCard(Rect, Pawn)
RimWorld.ITab_Pawn_Social:FillTab()
Verse.<DoTabGUI>c__AnonStorey0:<>m__0()
Verse.ImmediateWindow:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
#6
Is it possible to make it so pawns wont try consuming insect jelly unless its in the home area.  I'm sick of pawns running across the map into a hive of bugs just for some insect jelly then getting themselves mamed or killed
#7
Mods / Mod Request: Retractable bridges.
July 26, 2018, 07:16:53 AM
I would like to be able to have bridges that can be retracted or expanded by flicking a switch
#8
Mod bugs / Game crashing randomly
May 26, 2017, 09:43:15 PM
Anyone brave enough to try helping me figure out what caused what in this mess?
https://pastebin.com/ZpxsBTey

The resulting error causes the game to close and generate this mess of what I see as noise.  No hugslib log is generated so I cannot provide that unfortunatly