Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - ilawz

#1
Hey guys,

Just wanted to know if it is possible to make a entity go after a sound source, for example: one of my pawns throws a molotov/shoots a gun, is it possible to then make a entity go after the sound source (so the place where the molotov was thrown or the place the shooting came from).
I'm not really experienced with modding sound-related things in this game, so any help will be appreciated!
#2
More events and incidents for RimWorld




What's this mod about?
Hello! As you may have seen from the title, this mod adds a few more events and incidents to the game.
11 as of now, although I have a few more ideas lying around. If you have more ideas, be sure to tell me!


What kind of events?

  • Abomination
  • Amnesia
  • Animal Migration
  • Calm Weather
  • Hungry Insects
  • Luxury Cargo Pods
  • Nausea
  • Stroke
  • Survival Pods
  • Thanksgiving
  • Tribal Aid

What do they do?
I think this mod is played best 'blind', but if you want to know what each event does, then here's a summary:

- Abomination,
just like a normal rescue pod, but after a while the person that you rescued turns into an Abomination!
Watch out for corpses lying around, cause they will go after them and transform them into abominations too. They also have
extreme regenerative purposes, so killing them will be really hard.

- Amnesia
A random pawn forgot what they were doing! They'll start a new job after, but if it happens to a pawn who was in the middle of
crafting, doctoring etc. they will have to start over.

- Animal Migration
A pack of animals is migrating through your area! You can hunt, tame or leave them be.

- Calm Weather
The weather got remarkably calm, wind turbines will be useless but shooting will be easier.

- Hungry Insects
A group of manhunting starving insects have wandered into your area, searching for flesh!

- Luxury Cargo Pods
A chunk of your spaceship has fallen down, the chunk came from a rather rich part of the ship.
Watch out for wounded people and luxury items!

- Nausea
A random pawn suddenly felt really sick! He/she needs rest immediatly.

- Stroke
A random pawn suddenly felt down to the ground and lost control over his body! He/she needs medical care immediatly!

Events added in V1.1 5/1/2017

- Survival Pods
A few survival pods are landing nearby, they must've come from our ship. There's a few essenstial survival items inside such as high quality clothing, a firearm and some food.

- Tribal Aid
One of the tribes has contacted you, although you dont understand them well you know what their intention is:
They want us to heal one of their members that got hurt in a hunting trip, because they dont have the medical potency to do so.
You can rescue the tribal to improve relations with the corresponding faction or capture them for slavery/recruitment purposes.

- Thanksgiving (requires a friendly tribe faction)
One of the tribes are grateful having you as friend, so they sent some spare food.
They hope this will further help your friendship with them.

Download

- Steam Workshop (Attachment at bottom of post if you dont have the steam version)

http://steamcommunity.com/sharedfiles/filedetails/?id=835151481

Credits

- Skyarkhangel
For lending me some parts of his code, his abomination, nausea and migration code to be exact. Thanks a lot :)

- minami26
For some of the original events, also many thanks :)


[attachment deleted by admin due to age]