Description:
The Better Hauling mod improve the AI in situations like hauling, crafting, building etc, by allowing colonists to pick more things using their inventory.
Features
Todo
Know issues (will be fixed before stable release)
Needs
Compatibility
The mod changes the default driver of the improved jobs, so it could conflict with mods that patch/change hauling AI.
Author/Mod Team
Myself (Luca De Petrillo)
Download
How to install:
Sources are available on GitHub.
The Better Hauling mod improve the AI in situations like hauling, crafting, building etc, by allowing colonists to pick more things using their inventory.
Features
- When hauling to a stockpile, colonists will pick all adjacent things that can be stored in the target stockpile, preferring things of the same type.
- When working on a bill on a workbench, colonists will pick all the needed items in a single run until their inventory is full, instead of going back and forth picking a single item at a time.
- When the job is canceled (for whatever reason, like drafting or job error) all the items in the inventory picked for the job are dropped.
Todo
- Apply better hauling on other jobs (like building).
- When looking for additional items to pick for hauling to a stockpile, pawns should check if there is an available place where to drop them, discarding ones that cannot be placed anywhere. Also, a reservation should be applied on identified target locations to avoid over-placing by multiple pawns. If not too complex, partial reservation could be used to allow the same target to be selected by multiple pawns for the "to be placed" quantity.
Know issues (will be fixed before stable release)
- As reported in the TODO list, pawns do not check if there is an available place to drop an item when picking them, so, when placing them, if they cannot find an available place they will simply drop everything on the floor.
Needs
- Volunteers to test the mod.
- Feedbacks & suggestions.
Compatibility
The mod changes the default driver of the improved jobs, so it could conflict with mods that patch/change hauling AI.
Author/Mod Team
Myself (Luca De Petrillo)
Download
- Github: releases page
How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.
Sources are available on GitHub.