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Topics - XenGrimm

#1
Figured I'd make one of those big fancypants threads for all my crap, so it's easier to monitor, and for other reasons (lazy about threads and forums).


Xen's Patreon - Support my mods and junk making here!
https://www.patreon.com/EmpireXen



Latest!:

Logann (wolverine) race!

https://github.com/XenEmpireAdmin/Wolverines

Ferrex (Ferret) race!

https://github.com/XenEmpireAdmin/FerrexRace



Twi'lek race


https://github.com/XenEmpireAdmin/TwilekRace




Vulpine race pack (Fenii and Frijjid)

https://github.com/XenEmpireAdmin/VulpineRacesA17
Frijjid heads by MikeRobe - other assets by Me.

Racc race

https://github.com/XenEmpireAdmin/RaccRace
New alien framework race - Information and Espionage obsessed Raccoons!
heads touched up by Nackblad!

Xen's other races:
Argonians (Collab with Helixien)

https://github.com/XenEmpireAdmin/ArgoniansOfBlackMarshA17

Zabrak

https://github.com/XenEmpireAdmin/ZabrakA17

Xenn (Canine/Lupine)

https://github.com/XenEmpireAdmin/XennRaceA17

Helixien's Asari - Updated by Xen again




Xen's Repositories of other stuff:
https://github.com/XenEmpireAdmin?tab=repositories



Some stuff on the git is still in need of updating, some stuff is Skullywag's that I've updated for A17 (Not sure if he's accepted my PR's yet or not...).

Anyway - Enjoy for now!
#2
El Senor Tynan,

I have users in my mod discord telling me that they're getting errors from our tools package - upon investigation, we found that his direct download of RimWorld has the old Assembly-CSharp.dll from 17a.

(Check SendOwl to make sure they've got the right files?)

I don't think this guy is just clicking the wrong link somewhere - since he's getting the proper EXE files.
#3
Outdated / [A16] Apini EPOE plugin
April 24, 2017, 06:37:10 AM
Adds the works for apini - replacement organs, limbs, crafting at EPOE benches - etc. Even made them a special stinger implant with poison hediff/damage/blah blah blah.

Too tired after working on projects for the last 14 hours to write more. dsjfdjfj;kjdf.


Preview pic by Sera - apini creator!
https://github.com/XenEmpireAdmin/ApiniEPOE

Xen has died from brain death.
#4
Outdated / [A16] Xen's Simple wood stain
March 13, 2017, 06:41:20 PM
A very simple wood staining system, using chemfuel and the refinery.

Preview image:
https://github.com/XenEmpireAdmin/XWoods/blob/master/About/Preview.png

Gives woods a minor beauty boost.
Blackwood - Walnut - Redwood - Basic 'stain' types.

Megawood (like reclaimed forest fire wood - the shiny charcoal kind) gets a bigger bonus, and requires much more wood to produce.


Download
https://github.com/XenEmpireAdmin/XWoods


Enjoy
#5
Outdated / [A16] Xen's Iconic guns - added git link
March 12, 2017, 08:10:23 PM


Just a couple cool guns I slapped together to take advantage of Skullywag's awesome Gauss assembly.

It's included in the package (with permission), but if you already have his gauss stuff, just dump my stuff into his gauss folder (except the assembly of course).

GitHub
https://github.com/XenEmpireAdmin/XensIconicGuns

https://www.dropbox.com/s/m8jht93osm89yep/IconicGuns.rar?dl=0
#7
This is a little quickie mod I had made and thrown on the steam workshop, and then forestfay made me a really awesome texture set and description for them, so I figured I'd share it with you guys here.

It adds in a Dire Wolf, with it's own self-contained spawn listing in the creature's def. (cave biome is commented out, remove commenting if you use cave biome mod and want them! You can also edit the spawn weight values if you want them to be more or less common)

Stats are similar to a Worg, with only very minor differences, just to make them unique. (and they have a normal wolf diet)

Dropbox:https://www.dropbox.com/s/fafspr4410ncgqw/XenWolf.rar?dl=0
Steam:http://steamcommunity.com/sharedfiles/filedetails/?id=848316917

Should be compatible with all saves and other mods.


Enjoy!

Keep an eye out for my Spirit wolves! They're on the steam workshop now, but I'll drop them here as soon as ff finishes the gorgeous new textures for them.
#8
Help / Way to make glowing pawns?
January 23, 2017, 06:40:30 AM
I've been working on several custom creatures (They're available on steam workshop, I'll post them up here soon) - one of which is a large "Spirit Wolf" that I am trying to apply a subtle glow effect to.

The problem is: The glow effect is not sticking to the pawn - it's sticking at their spawn location.

I'm trying to use this bit of code to apply the glow effect:

<comps>
      <li Class="CompProperties_Glower">
        <glowRadius>4</glowRadius>
        <glowColor>(46,161,228,0)</glowColor>
      </li>
</comps>


Can anyone shed any light on my light shedding issue?

EDIT: So - upon some further research, it seems Rimworld does not support movable lightsources without making a custom DLL or something. Burned.

Does anyone have anything like this in the works? Can anyone point me somewhere useful? Or is this a lost cause?
#9
This is a simple set of patches I threw together, to enable EPOE advanced biotics on Asari, Jaffa, or both.

If you use both races, be sure to use the combined patch, instead of each individually.

I take no credit for making the mods this patch was created for.
This does not add anything except SURGERY RECIPES to allow installation of EPOE parts onto the respective alien races.

Asari EPOE Patch
STEAM http://steamcommunity.com/sharedfiles/filedetails/?id=841880139

GIT: https://github.com/XenEmpireAdmin/EPOEAsari

Dropbox https://www.dropbox.com/s/ix7j7nmlpo6p4fl/XenAsari.rar?dl=1

Jaffa EPOE Patch
STEAM http://steamcommunity.com/sharedfiles/filedetails/?id=841881634

GIT https://github.com/XenEmpireAdmin/EPOEJaffa

Dropbox https://www.dropbox.com/s/m3z9z8zacetss3a/XenJaffa.rar?dl=1

COMBINED Asari/Jaffa Patch
STEAM http://steamcommunity.com/sharedfiles/filedetails/?id=841878611

GIT https://github.com/XenEmpireAdmin/EPOEJandA

Dropbox https://www.dropbox.com/s/wjdqz1x0vgt3mua/XenJandA.rar?dl=1

To install, just unrar and drag the XenJaffa, XenAsari, OR XenJandA folder to your Rimworld\Mods\ folder, and make sure to enable in-game.

Thanks and credit go to Cpt.Ohu, Helixien, Carnov, Erdelf, for the races - and Ykara for EPOE.
#10
Help / Help with EPOE + Alien Races
January 11, 2017, 08:10:29 AM
It's actually my own personal extension of EPOE that I need a little help for. I have a custom implant, that I want to make available to the Alien Races that I've just downloaded.

Unless I'm mistaken, I just need to figure out the proper "race name" to add to the "recipe users" list.

<recipeUsers>
<li>Human</li>
<li>Asari</li>
<li>Orassan</li>
</recipeUsers>


I've been trying to find the right ones for Asari and Orassan - no luck so far... but I could be missing something obvious since it's 5am and I haven't slept yet.

If anyone's already done the 'footwork' - I'd appreciate the info... after I wake up.