So basically I would like to know if there is a way that I can cause a permanent condition to the world map after a set amount of time. We have the scenario setting where "X happens every Y Days", right? (Example: Raid every 15 Days) But can this be used/modded to stick a permanent event such as "X becomes permanent in Y Days?" (Example: Toxic Fallout becomes permanent in 15 Days.)
I mostly want to know this so that I can have time to prepare a shelter and then, as my example above mentioned, have it so that toxic fallout occurs after a set period of time, forcing me inside/limited outside exposure. Or even to the extent of a permanent solar flare or a permanent solar eclipse. (I know, it sounds illogical, but it's an example.)
I mostly want to know this so that I can have time to prepare a shelter and then, as my example above mentioned, have it so that toxic fallout occurs after a set period of time, forcing me inside/limited outside exposure. Or even to the extent of a permanent solar flare or a permanent solar eclipse. (I know, it sounds illogical, but it's an example.)