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Topics - Gerblemcriberle0

#1
Ideas / Add more RTS elements
June 04, 2014, 11:51:23 PM
I was playing my game in dev mode and it occurs to me that this game could rival that of C&C 3, but with waaaay more depth.

Look at this colony:



You may thing nothing is special but I didnt get that big naturally. I understand there is a set theme for this game but maybe this is an idea modders and the Dev should hear out. Naturally more technology can be gained, but what if you can hire forces for your side and even manage them ? Like forces in orbit, or in other parts of the colony in special buildings? Or even vehicles!! All researched and built.

We could building structures that give bonuses that are called from the Security tab:

1. Air Strike:





2. Drop Ship Troops:



3. Drop in buildings from orbit pre-built, or even supplies grids (large amounts of supplies that cover an extended area):



And these are just a few, this idea came to me when I was testing a bunch of warring factions I spawned on one map with zombies, and I had to wall off my base just to survive and manage my supplies/weapons, even though it made it easier it wasnt easy. I think this game's RTS element isnt being explored enough yet. I hope modders consider stuff like this but I think Tynan should consider it.
#2
 :-*
At first I thought this game was a headache because I kept dying all of the time but now that I found this I am able to enjoy it as a true sandbox. And even make my own content on the fly. I hope you consider not removing this.

Check out my village overrun by zombies an mercs. I sent in a special ops team to save some VIPs......


i guess some dont want to see any cheats allowed for anyone even if the game is singleplayer and for the life of me thats just strange.