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Topics - masterjamie9

#1
Releases / [1.0] (v1.3.0) Rambo Weapons Pack
September 01, 2017, 04:22:14 PM

Oi you! Do you like a weapon packs that are way too big? Do you enjoy a bills tab so unreasonably large a scrollbar may be required to explore it? Do you like to have large amounts of variants on weapons because that one weapons pack you usually use just doesn't have the specific MP5 you want? Well have I got the mod for you.

Introducing Rambo Weapons Pack, containing a fuckhuge amount of weapons from real life. That's it. It just adds a lot of guns.

Compatibility
This mod modifies vanilla weapons. In the case you have another mod that modifies or removes vanilla weapons, you're going to come across some compatibility issues.
RWP has a CE compatible version now. The compatibility of this version with other weapon packs is unknown.

Plans for the future:
More guns

Feedback
The most important thing I currently need is feedback. Things like balance, if certain guns are overpowered or underpowered. Obviously some guns will always be better than others, but if a certain gun seems to dominates their stage in the game that's a clear sign of imbalance. An example would be if all other mid-tier guns are ignored over AK's, simply because they're cheap to produce. I may tend to do this, but that's my playstyle. I need feedback from other users to get a general sense if this is actually universal or just me.
Ofcourse, suggestions for new guns and all that is appreciated as well. It's always nice to have some attention.
You can post all feedback either in this thread or on the RWP discord.

Download
Version 1.3.0: Vanilla(1.0) | CE(1.0) (Vanilla version not done yet)
Version 1.2.4: Vanilla(1.0) | CE(1.0)

Older versions
Version 1.2.2: Vanilla(B19) | CE (Combat extended unavailable: CE didn't update)
Version 1.2.1: Vanilla(B18) | CE(B18) (CE 0.19)
Version 1.2.0: Vanilla(B18) | CE(B18) (CE 0.19)
Version 1.1: Vanilla(B18) | CE(A17) (CE 0.17)
Version 1.0: Vanilla(A17) (Changelog)
Version 0.2: Vanilla(A17)
Version 0.1: Vanilla(A17)

As usual, back-up your saves if your using the new version on a save with the old version.

Links:
Weapons spreadsheet
Discord
Steam

Some lazy screenshots:

#2
Unfinished / [A17] (v1.0) Rambo Weapons Pack
July 24, 2017, 07:05:43 PM

Release
Moving the mod to the release section because I feel like it's sufficiently filled with weapons. Well, technically it's never sufficiently filled but you get the point.



Here's a weapons pack I've been working on for a while. If you like unreasonably large weaponpacks that include any variant on certain guns and want a machining bills menu so big you'll want to shoot yourself, you'll like this. It adds about 187 or so guns, variants and such included. At the moment, a lot of these are either popular modern weapons and WW2 guns, though I intend to add even more, like weapons from WW1, vietnam, more modern weapons, etcetera.

The pack modifies vanilla weapons, so if you have any other mod that changes the vanilla weapons, it may conflict with this pack.

But dad, you have a lot of guns, how can it be unfinished??
First off, the pack still needs to be tested on balance, which is where you come on, I need feedback on this. Besides that, I also feel certain categories of weapons are still lacking at the moment. Like the anti-material rifles or revolvers. Along with that, there may be a large amount of small updates and fixes for the moment, which is also why I won't put it on steam yet. (Auto-updates from steam fuck with saves) When I consider the pack to be enough to be "finished", updates will slow down to a weekly-or-longer-schedule.

Anyways, if you've got feedback on balance or suggestions on new weapons, you can post them in this thread or hop on to a discord channel I made for the mod, here:
https://discord.gg/CKK9uHT

Hey, version 0.2 is out, while I didn't notice any savefile corruptions when loading 0.2 on a save with 0.1, I would totally suggest backing up those savefiles.

Weaponstats Spreadsheet:
https://docs.google.com/spreadsheets/d/14Z028qPCNGVSagf1gpX6KMaJnilg5JvXG1A3hDXmdPs/edit?usp=sharing
Theres two pages, one with everything in one big messy list and one that places all weapons in categories.

Future features:
-Research perhaps, so that we can move the problem of a too large bills tab to a too large research tab.
-Revolvers
-Anti-material rifles
-More guns
-Better guns
-Worse guns
-Guns



Here's some rather large and lazy screenshots