So, rimworld modded (or vanilla) can be a bit messy sometimes, giving out lots of errors or things that stack and end corrupting your save forever, for example, errors like, could not load reference and others..
The idea is, make a program who based on the debug log or other internal mean, locate and fix those problems, thus fixing the save game.
Is it possible? I've no idea how to code, so I may be just giving an idea and discussing if it is possible.
The idea is, make a program who based on the debug log or other internal mean, locate and fix those problems, thus fixing the save game.
Is it possible? I've no idea how to code, so I may be just giving an idea and discussing if it is possible.