Anyone able to help me with a bug with the animal tab?
Several of the different tamed animals, are not showing up on the tab, and the filter selection doesn't work. Have a lot of animals tame, so might be a limitation of tamed animals the tab can handle.
error log:
Exception filling window for RimWorld.MainTabWindow_Animals: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index) [0x00000] in <filename unknown>:0
at Verse.DefMap`2[RimWorld.TrainableDef,System.Int32].get_Item (RimWorld.TrainableDef def) [0x00000] in <filename unknown>:0
at RimWorld.Pawn_TrainingTracker.IsCompleted (RimWorld.TrainableDef td) [0x00000] in <filename unknown>:0
at RimWorld.TrainingCardUtility.DoTrainableCheckbox (Rect rect, Verse.Pawn pawn, RimWorld.TrainableDef td, AcceptanceReport canTrain, Boolean drawLabel, Boolean doTooltip) [0x00000] in <filename unknown>:0
at RimWorld.MainTabWindow_Animals.DoTrainingCheckboxes (Rect rect, Verse.Pawn p, System.Single& curX) [0x00000] in <filename unknown>:0
at RimWorld.MainTabWindow_Animals.DrawPawnRow (Rect rect, Verse.Pawn p) [0x00000] in <filename unknown>:0
at RimWorld.MainTabWindow_PawnList.DrawRows (Rect rect) [0x00000] in <filename unknown>:0
at RimWorld.MainTabWindow_Animals.DoWindowContents (Rect fillRect) [0x00000] in <filename unknown>:0
at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle)
Several of the different tamed animals, are not showing up on the tab, and the filter selection doesn't work. Have a lot of animals tame, so might be a limitation of tamed animals the tab can handle.
error log:
Exception filling window for RimWorld.MainTabWindow_Animals: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index) [0x00000] in <filename unknown>:0
at Verse.DefMap`2[RimWorld.TrainableDef,System.Int32].get_Item (RimWorld.TrainableDef def) [0x00000] in <filename unknown>:0
at RimWorld.Pawn_TrainingTracker.IsCompleted (RimWorld.TrainableDef td) [0x00000] in <filename unknown>:0
at RimWorld.TrainingCardUtility.DoTrainableCheckbox (Rect rect, Verse.Pawn pawn, RimWorld.TrainableDef td, AcceptanceReport canTrain, Boolean drawLabel, Boolean doTooltip) [0x00000] in <filename unknown>:0
at RimWorld.MainTabWindow_Animals.DoTrainingCheckboxes (Rect rect, Verse.Pawn p, System.Single& curX) [0x00000] in <filename unknown>:0
at RimWorld.MainTabWindow_Animals.DrawPawnRow (Rect rect, Verse.Pawn p) [0x00000] in <filename unknown>:0
at RimWorld.MainTabWindow_PawnList.DrawRows (Rect rect) [0x00000] in <filename unknown>:0
at RimWorld.MainTabWindow_Animals.DoWindowContents (Rect fillRect) [0x00000] in <filename unknown>:0
at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle)