I had the idea while I was writing up my first post, but it's not really related to the subject. I got the idea really from Prison Architect with Deployments.
Just like the Home Area could and can be set anywhere on the map. You should have an another area you can set: Deployments. With one button, you can have all the select characters (within the Overview, "Deployment") run to the Deployment area. So, all your unarmed/non violent characters stay away from the front line. The characters upon reaching the Deployment area are automatically recruited for military service.
Along with this: You could set up a shift system where there is someone always there on "guard." Like, out of a 20 person colony, you have 10 selected as Deployment Ready. Each one, for 1/10 a day, stands watch out there ready to go out and arrest any travelers.
Maybe? Idk.
Just like the Home Area could and can be set anywhere on the map. You should have an another area you can set: Deployments. With one button, you can have all the select characters (within the Overview, "Deployment") run to the Deployment area. So, all your unarmed/non violent characters stay away from the front line. The characters upon reaching the Deployment area are automatically recruited for military service.
Along with this: You could set up a shift system where there is someone always there on "guard." Like, out of a 20 person colony, you have 10 selected as Deployment Ready. Each one, for 1/10 a day, stands watch out there ready to go out and arrest any travelers.
Maybe? Idk.