I have played three games since a year or two hiatus and now started a fourth. I didn`t launch any spaceship due to the boredom of nonsensical grinding for advanced components.
So my new game is another Lost Tribe scenario, but this time in Arid Shrubland. Yet, immediately after map generation and first ever "pause" just to scan my new map, I noticed some old ruins around the map. These locations are always my first to go when I have nothing built yet to save myself the early harsh moment by taking over old structures and settling down as fast as possible.
But I noticed the oddity that through the entire map... there`s 13... yes 13 sarcophaguses around the whole place, and they are all like in the center of dinning rooms. I believe there`s quite a misplacement of coding values as to how many they spawn per ruin in a map. There`s too many of them, and badly positioned. This is my problem now.
So my first thought was: "Okay, just uninstall them or re-install them." But guess what... You can`t. We can reinstall large research benches but not sarcophaguses. How many large furnitures and production benches can we re-install that are by far larger than a sarcophagus? So the only option left is to just deconstruct them for some early stone blocks. All sarcophaguses are also empty, so it`s not like we have some treasure finding adventure like in the dangerous rooms.
Can you make sarcophagus reinstallable?
So my new game is another Lost Tribe scenario, but this time in Arid Shrubland. Yet, immediately after map generation and first ever "pause" just to scan my new map, I noticed some old ruins around the map. These locations are always my first to go when I have nothing built yet to save myself the early harsh moment by taking over old structures and settling down as fast as possible.
But I noticed the oddity that through the entire map... there`s 13... yes 13 sarcophaguses around the whole place, and they are all like in the center of dinning rooms. I believe there`s quite a misplacement of coding values as to how many they spawn per ruin in a map. There`s too many of them, and badly positioned. This is my problem now.
So my first thought was: "Okay, just uninstall them or re-install them." But guess what... You can`t. We can reinstall large research benches but not sarcophaguses. How many large furnitures and production benches can we re-install that are by far larger than a sarcophagus? So the only option left is to just deconstruct them for some early stone blocks. All sarcophaguses are also empty, so it`s not like we have some treasure finding adventure like in the dangerous rooms.
Can you make sarcophagus reinstallable?