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Topics - Benis

#1
Help / please delete
August 05, 2019, 03:10:19 AM
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#2
Ideas / Human Butchering OP
May 08, 2017, 05:18:42 PM
Throw those 30 dead tribals in the freezer and next time your pawns throw a party/wedding, you have a mood buff that more than negates full human butchery debuffs and lasts longer than those debuffs. This is strong on its own. What's stronger is that human leather is worth 3x standard leather.
With the upcoming nerf to the epic cannibalism meme, I think a reflection in abhorrence to human leather would be to bring it on par in value to regular leather, or even less ($2/unit, maybe, vs the $3 standard). As it is, each butchered human corpse yields ~$125 in meat and ~$360 in leather, even more if the leather is crafted.
Human butchery just shouldn't be so desirable for a colony that isn't full of cannibals and psychopaths. Let it provide some cheap meat only good for animal chow, sale to bulk vendors or emergency provisions, and some gruesome leather that sells at poor rates, so that the player is only incentivized to harvest it for cannibal/psychopath playstyles that encourage consumption of human-derived produce. Breaking taboos should be for fun, not the optimal course of action.