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Topics - Chronometrics

#1
Outdated / [A17] Toolmetrics: Work Tools for Pawns
September 02, 2017, 10:36:40 PM
Work Tools for Pawns
v1.1 for Alpha 17


This mod adds 41 weapon-slot hand tools aimed at non-combat usage for pawns to equip.


Goals:

  ✔ Offer meaningful choices to the equipment system by giving pawns desirable non-combat options that compete for space and resources with combat options

  ✔ Provide more meaning to certain pre-existing mechanics, such as equipment racks, smithing, crafting spots and component tables.

  ✔ Allow for deeper end games with fewer pawns by increasing the ability of specialists pawns with sufficient resources as support.

  ✔ Makes establishing multiple colonies easier and more viable.


Implementation:

  • New weapons category, "Tools", that are equippable by pawns.

  • 41 new tools, each of which provides benefits to a specific type of role within the colony, such as tailoring or plant cutting.

  • Tools are balanced as melee weapons.

  • Tools are tiered by technologies, and available to craft from smithing, tailoring, crafting spots, component benches, or machining tables.

  • Raiders will occasionally spawn with tools, especially in low value raids or disorganized raiding parties. The majority of raiders will keep proper weapons.

  • Tools are largely makeable from any available stuff, as opposed to specific recipes.

Download Links:

Direct Download

Steam Workshop


Full List of Tools:

  • Axe
  • Backpack
  • Bandage
  • Blanket
  • Brick Saw
  • Chef's Knife
  • Chisel
  • Cleaver
  • Coupon Book
  • Crowbar
  • Duffel Bag
  • Encyclopedia
  • Fan
  • First Aid Kit
  • Flowers
  • Forge Hammer
  • Fork
  • Hammer
  • How To
  • Jackhammer
  • Laptop
  • Leash
  • Pickaxe
  • Pillow
  • Power Drill
  • Saw
  • Scapel
  • Screwdriver
  • Scythe
  • Shovel
  • Sickle
  • Skill Saw
  • Skinning Knife
  • Smartphone
  • Spoon
  • Thimble
  • Toolkit
  • Trowel
  • Walking Cane
  • Whip
  • Whistle

Closing Remarks:

This is my first Rimworld mod, and thus the is some general lack of experience. Feel free to comment below with your thoughts, compliments, criticisms, and critiques.

I'll also mention that this mod was inspired by the melee weapons available in RT's Weapon Pack, which I valued not for their ability as weapons but as an interesting aspect brought to the game. As per licensing, all my assets were created from scratch, and I've included PSDs in the direct download zip file should anyone wish to use them for their own purposes.