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Topics - Holothurin

#1
Translations / Translation wiki/Syntax guide
November 28, 2018, 11:22:54 AM
I'm curious if there is some sort of guide somewhere which symbols are used when and where. I'm particularly interested in for example the usage of:

r_logentry->
r_name->
sent->

and how they relate interaction defs to rulepack defs. I'm also not entirely sure how those two work together. Right now I believe the Rulepacks contain the 'answers'/reactions to the interactions which are then placed in the log/social tab... but "believing" means "not knowing".  So am I completely wrong here? Aaaaand where can I find that syntax guide if such a thing exists?
#2
Ideas / Savegame error message
February 24, 2018, 10:33:27 AM
I'd love to see (after another recent experience) a feature like an 'Error saving game popup'. I dunno if it's doable but maybe some kind of background check if the savegame you just created is actually loadable or corrupted pointing to the root of the problem as well.

As i've just lost another colony because of every savegame being corrupted it might be nice to know as soon as you save the game instead of the next morning realizing hours and hours of gameplay were for nothing.
#3
... and stare at

Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>


realizing that all auto- and hardsaves are corrupted and your 100h old colony has just perished. Again. Because of some fuc**** unfinished objects market value.

Sometimes I wonder if I love or hate this game.
#4
So I decided to try a colony with some rather oversized cold storage houses. Right now I'm having 14 Coolers set to -10° C each. 8 of them are pumping heat into the central colony corridor which is connected via vents to the different rooms. You know.... cheap heating in winter times. Biome is a temperate forest set from -2.5°C in Winter to max 26°C in Summer.
Last year I was forced to open all outside doors because the whole base heated up to 60°. This year though the outdoor temperatures climbed even further giving me some 45° on the whole map! No Heatwave, regular midsummer temperatures.

I'm a bit curious now. Is my colony actually able to heat the whole map via Coolers? Global warming simulation? Or is it just Cassandra raising the summer temperatures every year for "difficulty reasons" until my colony cooks away?