Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - Skynert

#1
First i was thinking that it was mods fault, but even on vanilla when i place mortar facing south, after loading it reset to north. And I can not rotate turrest. I reinstalled game, clear configs, checked files integrity... nothing help. Console is clear of errors
#2
I have this bug, first time i thought that some mod that add quests or events do it, but I check it on core and Royality and bug was still there. It happens in 2 of 100 generated quests.

https://gist.github.com/fc54719f0b4240363bac70042d6b9997

---Rdzenie--- etc. are empty files to make my eyes not to bleed when sorting mods
Mod used:

Loaded mods:
Core(Ludeon.RimWorld): (no assemblies)
Harmony(brrainz.harmony): 0Harmony(2.0.0.8), HarmonyMod(1.0.0.3)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
---RDZENIE---(Anonymous189.UUURDZENIEUUU): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:7.1.1]: HugsLib(av:1.0.0.0,fv:6.1.3), 0Harmony(2.0.0.8)
JecsTools(jecrell.jecstools): 0Harmony(2.0.0.8), 0JecsTools(1.2.0.1), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompBigBox(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
Better ModMismatch Window(Madeline.ModMismatchFormatter): ModMisMatchWindowPatch(1.0.0.0)
Humanoid Alien Races 2.0(erdelf.HumanoidAlienRaces): 0Harmony(2.0.0.8), AlienRace(1.0.0.0)
EdB Prepare Carefully(EdB.PrepareCarefully): 0Harmony(2.0.0.8), EdBPrepareCarefully(1.1.1.0)
[O21] Toolbox(neronix17.toolbox): 0Harmony(2.0.0.8), O21Toolbox(1.0.0.0)
Vanilla Factions Expanded - Core(OskarPotocki.VanillaFactionsExpanded.Core): VFECore(1.1.7.0)
ED-Core(Jaxxa.EnhancedDevelopment.Core): 0ED-Core(1.0.0.0)
Miscellaneous 'CORE'(Haplo.Miscellaneous.Core): ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
Giddy-up! Core(roolo.giddyupcore)[ov:2.0.0]: GiddyUpCore(0.0.0.0)
Giddy-up! Caravan(roolo.giddyupcaravan)[ov:1.1.0]: GiddyUpCaravan(0.0.0.0), DependencyChecker(1.0.0.0)
Doors Expanded(jecrell.doorsexpanded): DoorsExpanded(1.18.0.0)
SRTS Expanded(smashphil.neceros.srtsexpanded): SRTS(1.0.0.0), 0Harmony(2.0.0.8)
---GENERACJA ŚWIATA---(Anonymous189.UUUGENERACJAHVWIATAUUU): (no assemblies)
Misc. MapGen FactionBase(Haplo.Miscellaneous.MapGenFactionbase): MapGeneratorFactionBase(1.0.0.0)
Map Reroll(UnlimitedHugs.MapReroll): MapReroll(2.4.0.0), $HugsLibChecker(0.5.0.0)
Fertile Planet(Makaru.FertilePlanet): (no assemblies)
Uranium is Green(Karmine394.UraniumHisHGreen): (no assemblies)
Snowy Trees(Nandonalt.SnowyTrees): 0Harmony(2.0.0.8), Nandonalt_SnowyTrees(1.0.0.0)
[FSF] Encounter Map Resources(FrozenSnowFox.EncounterMapResources): (no assemblies)
Powerful Faction Bases(nilchei.powerfulfactionbases): PowerfulFactionBases(1.0.0.0)
Dubs Mint Minimap(dubwise.dubsmintminimap): 0Harmony(2.0.0.8), DubsMintMinimap(1.0.0.0)
Grazing Lands(avilmask.GrazingLands): 0Harmony(2.0.0.8), GrazingLands(1.0.0.0)
Dubs Mint Menus(Dubwise.DubsMintMenus): 0Harmony(2.0.0.8), DubsMintMenus(1.2.7366.38285)
Directly abandon settlement(LingLuo.DirectAbandonSettlement): 不需要废弃基地(1.0.0.0)
All your base(RimWorldCCLReborn.AllYourBase): Assembly(av:0.1.0.1,fv:1.0.0.0)
Gemstones(zylle.Gemstones): (no assemblies)
#3
Mod bugs / Communication console/trade bug
July 16, 2017, 08:18:55 AM
Well, when any of my pawns try to trade with space traders nothing happen. They go to console and jus leave. Oh, and I cant trade with caravans
#4
General Discussion / Another noob question, or bug.
June 29, 2017, 09:44:43 AM
I play on Randy rough as tribals, 8 colonists, only 8 raids with no injures. Almost utopia, it's easier than on Cassandra... But, 50 days passed and no caravans. It's good that my colony is 1 day trip from 2 other but theyy poorer than me. Is this normal on Randy?
#5
Hi, I'm new here. Well, I've played Rimworld for 138h but still fell like a noob. My question is: What story teller is better for start? Now I play on Cassandra Rough and... She's stubbornly try to kill my pawns. For one year i had 20 raids, plauge, malaria and nanites parasite. Now half of the colony have gut worms... so, are Randy better?