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Topics - Shotgunfrenzy

#1
Outdated / [B18] SF Mods 2018 REEEEEEE more mods
December 01, 2017, 10:13:08 PM


Things are expanding!

Please leave some feedback below


These are my mods for RimWorld B18.
(Download them as a pack in the second post)




1.
Priority treatment

All DoctorTend operations are set to emergency so doctors will prioritize tending to wounds first (this includes infections and illnesses), no matter how tired or hungry they are.

I recommend setting your doctors to priority one for this to be effective

Crediting User: Aristocrat for the original idea, but this mod uses patching instead of direct defs

Dropbox Link
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2.
Tired of waiting for a damn orbital trader to show up?
 
Forgot to edit your scenario to make them appear every couple of days/quadrums, and didn't want to resort to dev mode?
 
We have the solution for you. A new-fandangled artifact that calls an orbital trader to your location, no bullshit, just use and boom, orbital trader ready to take your shit and rain down silver.
 
How to get such an item you may ask?

Just crack open an Ancient Danger or ask a shaman merchant to stock you one.

Too hard? Well this handy piece of work can also be crafted with 700 silver, 10 components, 30 steel and 40 plasteel.

Happy trading ya raider loving hecks!!!

A million thanks to Mehni for doing the advanced code part!!!! Who has also put it here: http://steamcommunity.com/sharedfiles/filedetails/?id=1301120711

Dropbox Link
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3.
256X256 Vanilla Melee weapon texture pack

Just a simple texture pack that slightly changes how the vanilla melee weapons look
Enjoy

Dropbox Link
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4.
256X256 Vanilla weapon texture pack

Just a simple texture pack that slightly changes how the vanilla guns look
Enjoy

Dropbox Link
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5.

Faceplate Mod V1.3:

Adds four different faceplates to Rimworld that A. Looks Badass and B. adds armor and specialised stats

Thank You to Swenzy for creating a harmony patch to allow hats to be worn with faceplates again!!!!!!

Dropbox Link
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6.

Vanometric Tech

Adds the illustrious technology of vanometric cells to rimworld, when a reasonable amount of research is done, this mod allows you to build advanced versions of the vanometric cell, new features include the vanometric lantern, which can be used as a light source, even during solar flares, and a new component, the mini vanometric battery, which is required for building said lantern

Advanced vanometric cells can be built with 100 Steel, 40 Uranium, 16 Advanced Components and 50 Plasteel

Produces 1000W non stop

Requires research, (will take quite a while)

(Feedback for balancing is needed)

Dropbox Link
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7.

Corpse Powered Generator

After a small conversation on discord, this mod was made :0 Make a power generator that uses corpses for fuel instead of wood or chemfuel.
One corpse lasts 24 hours and the generator supplies 1000W power

(Subject to change due to balancing issues due to the fact that this generator cannot distinguish between body sizes, so one squirrel corpse provides the same amount as an elephant corpse :/  )

Dropbox Link
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8.
Rain removes all filth

Simple patch that allows rain to remove filth such as dirt, sand and animal filth. Gives your vegeta--, I mean cleaner, a little bit less work when it's raining.

Dropbox Link
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Craftable Ancient objects

9.
Simple mod that makes craftable versions of the Ancient Barricade and the Ancient Lamppost.
The Ancient lamppost creates a calming ice blue light and the Ancient barricade acts as an alternative to sandbags, being made out of 65 of any steel or stony material

Dropbox Link


10.



Trash furnace

Ever wanted to get rid of stuff, but you can't burn it or sell it for a decent price???
Well now you can
Adds a basic furnace that requires power to operate
Can be built with 100 stony materials,40 steel and 5 components
Has three recipes which allow you to destroy one thing, a stack of 25 or 75 things

WARNING: Things removed are gone forever

Dropbox Link
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11.



Stuffed animal mod

Simple mod that let's you delve into the art of taxidermy, allowing you to create sculptures of animals out of all that excess leather lying around

Dropbox Link
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12.

Simple oil lantern
Adds a simple oil lantern that uses chemfuel to work, can be switched off, can be forbidden and works during solar flares, perfect for when your colony is in a blackout

Dropbox Link
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13.



Simple underground conduit

Just a simple conduit that can be placed like vanilla conduit, but can also be placed underwater. Can be built with 5 steel and 2 cloth, has a much larger building time and HP

Dropbox Link
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14.
Craftable serums

Basic mod that makes the resurrector mech serum and the healer mech serum craftable, both require the serum research and are crafted at the drug lab.
(atm requires quite a lot of resources, subject to change based on feedback)

Dropbox Link
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15.
Building stone tiles requires research

Thanks to Discord user I_Hate_Monday's for the idea. This mod changes stone tiles so they can only be built when the stonecutting research is complete, good for tribal runs on the rim

Dropbox Link
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16.
Orbital traders sell stone chunks
Allows you to buy stone chunks from bulk traders, useful for flat maps

Dropbox Link

17.
Decreased thrumbo hunger rate

Changes the thrumbos hunger rate so that it matches the other giant class animals (elephants and megasloths)

Dropbox Link
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18.
Plasteel Fiber Jumpsuit

Just a small mod that adds a plasteel fiber jumpsuit, can be used to replace shirts and pants late game to provide apparel that has a high armor value.
Crafted at the Machining bench.

Dropbox Link



All of the mods listed are not to be copied in any way, if you want to add any of them into a mod pack, you will have to ask me first.
#2
Outdated / [B18] faceplate mod V1.2
November 25, 2017, 02:04:36 AM


Adds faceplates to the game to mainly protect your eyeballs :p

P.S. Since the B18 update, this mod currently doesn't allow wearing faceplates and hats at the same time like previous versions have allowed.

If anyone can help me with the coding to get this to work again, I will love you forever!!!!

Download- https://www.dropbox.com/s/fln8s1qurcjl4fl/Faceplate%20-B18%20V1.2.rar?dl=0
#3


Hi guys

First ever mod I made because I'm always annoyed at how many of my pawns get their nose shot off or the occasional spear in the eye -_-

So loosely based around a few movies, games like Army of Two and Characters like Deathstroke. I've decided to make a tactical faceplate mod, which can be worn with hats :0

The leather faceplate offers less protection but can me made out of 30 leather at the crafting spot, hand and powered sowing station

For the metal faceplate, you just need 30 of any metallic resource and your machining bench.

Supports any mod added fabric or metallic resources

Update V1.1
Adds leather faceplates that can be used by tribals

Adds an extra easter egg faceplate (pssst, your brawlers will thank me ;)

I hope you guys enjoy and remember this is literally my first attempt so go easy on me XD

https://www.dropbox.com/s/5o28p4zpz9i51x5/Faceplate%20V1.1.rar?dl=0

ASSISTANCE APPRECIATED
Pawns jaws and eyes are currently covered, I spent about an hour trying to get noses as well but gave up so if anyone here would like to message me and/or help I will love you forever XD

License
You may include this mod in any mod pack, and you may derive from this mod too. I only ask that you inform me, and that you also provide a link to this forum post, with my name.