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Topics - Bombcat2015

#1
I have an error.  Everything works fine 45% of the time.  Any group involving a pawn (ie raid, caravan, visitor group etc) has the chance of spawning a smaller group than requested or not spawning any pawns at all...occasionally there will be no associated error.  I have been driving myself nuts trying to figure this out...I hope someone can help!  Thank you in advance.

HUGSLIB LOG:
https://gist.github.com/HugsLibRecordKeeper/9e9ae3fe4105ce0fa57f6bf861a15007

Error itself:
Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorld.ChildRelationUtility.GetMelanin (Verse.Pawn pawn, System.Nullable`1[T] request) [0x0001c] in <6326ac03f61f45efb3178f3bfd084139>:0
  at RimWorld.ChildRelationUtility.ChanceOfBecomingChildOf (Verse.Pawn child, Verse.Pawn father, Verse.Pawn mother, System.Nullable`1[T] childGenerationRequest, System.Nullable`1[T] fatherGenerationRequest, System.Nullable`1[T] motherGenerationRequest) [0x000bd] in <6326ac03f61f45efb3178f3bfd084139>:0
  at RimWorld.PawnRelationWorker_Sibling.GenerationChance (Verse.Pawn generated, Verse.Pawn other, Verse.PawnGenerationRequest request) [0x0002f] in <6326ac03f61f45efb3178f3bfd084139>:0
  at Verse.PawnGenerator+<>c__DisplayClass34_0.<GeneratePawnRelations>b__1 (Verse.Pair`2[T1,T2] x) [0x00025] in <6326ac03f61f45efb3178f3bfd084139>:0
  at Verse.GenCollection.RandomElementByWeightWithDefault[T] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] weightSelector, System.Single defaultValueWeight) [0x00030] in <6326ac03f61f45efb3178f3bfd084139>:0
  at Verse.PawnGenerator.GeneratePawnRelations (Verse.Pawn pawn, Verse.PawnGenerationRequest& request) [0x000e7] in <6326ac03f61f45efb3178f3bfd084139>:0
  at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch0(Verse.PawnGenerationRequest&,string&,bool,bool)
  at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest& request) [0x00096] in <6326ac03f61f45efb3178f3bfd084139>:0
  at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00183] in <6326ac03f61f45efb3178f3bfd084139>:0
  at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch3(Verse.PawnGenerationRequest)
Verse.Log:Error(String, Boolean)
Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch3(PawnGenerationRequest)
RimWorld.PawnGroupKindWorker_Trader:RimWorld.PawnGroupKindWorker_Trader.GenerateGuards_Patch1(PawnGroupKindWorker_Trader, PawnGroupMakerParms, PawnGroupMaker, Pawn, List`1, List`1)
RimWorld.PawnGroupKindWorker_Trader:GeneratePawns(PawnGroupMakerParms, PawnGroupMaker, List`1, Boolean)
RimWorld.PawnGroupKindWorker:RimWorld.PawnGroupKindWorker.GeneratePawns_Patch1(PawnGroupKindWorker, PawnGroupMakerParms, PawnGroupMaker, Boolean)
RimWorld.PawnGroupMaker:GeneratePawns(PawnGroupMakerParms, Boolean)
RimWorld.<GeneratePawns>d__1:MoveNext()
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
RimWorld.IncidentWorker_NeutralGroup:SpawnPawns(IncidentParms)
RimWorld.IncidentWorker_TraderCaravanArrival:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch1(IncidentWorker, IncidentParms)
Verse.<>c__DisplayClass7_1:<DoIncidentDebugAction>b__2()
Verse.Dialog_DebugOptionLister:DebugAction_NewTmp(String, Action, Boolean)
Verse.Dialog_DebugOptionListLister:DoListingItems()
Verse.Dialog_OptionLister:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)


If anyone knows what mod this is related to, please forward me some information.  Thank you.

Bombcat -



#2
Getting an error with Royalty Quest - Refugee Hospitality -

Pawns spawn correctly at first glance, but when selecting the BIO tab it is blank and generates the following error:

Exception filling tab RimWorld.ITab_Pawn_Character: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) RimWorld.CharacterCardUtility.RimWorld.CharacterCardUtility.DrawCharacterCard_Patch0(UnityEngine.Rect,Verse.Pawn,System.Action,UnityEngine.Rect) at RimWorld.ITab_Pawn_Character.FillTab () [0x00033] in <6326ac03f61f45efb3178f3bfd084139>:0 at Verse.InspectTabBase+<>c__DisplayClass14_0.<DoTabGUI>b__0 () [0x00039] in <6326ac03f61f45efb3178f3bfd084139>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Followed by about a million:

GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.(Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)



I have looked a recently added mods (no new mods this playthrough) so I'm thinking something updated. This only occurs during the quest, all other pawns generate normally.

Error while processing a quest signal: System.NullReferenceException: Object reference not set to an instance of an object at RimWorld.QuestPart_SetFactionHidden.Notify_QuestSignalReceived (RimWorld.Signal signal) [0x0001a] in <6326ac03f61f45efb3178f3bfd084139>:0 at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x000ac] in <6326ac03f61f45efb3178f3bfd084139>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

The above is also further up the list which may give someone an inkling as to what's going on. If you can help, great...if not, great...just wanted to throw this out into the world and see if someone could help (please).

Below is my error log from Hugslib:

https://gist.github.com/HugsLibRecordKeeper/7686f91be32f62cb0775082b9df2fed5