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Topics - agnar

#1
Bugs / Thrumbo herd
December 05, 2017, 10:03:47 AM
I am unsure they should be still in the game, because i remeber Tynan said in the alpha/beta unstable thread that they were removed.
https://ludeon.com/forums/index.php?topic=36208.msg375324#msg375324

Got them twice today.
https://imgur.com/a/5jkVT

Or is Animal migration =/ herd?
#2
Ideas / Trait rebalance
November 07, 2017, 04:19:26 PM
Some traits are more useful than others, which would be fine.

Many traits already provide a bonus but have a drawback simultaniously. (Beautiful for example +40 opionen from others pawns, people will more likely try to romance you and mooddebuffs)

Others like Chemical Interest/fascination provide only drawbacks which very often leads to the pawn becoming a hat/kibble or dying from the consequences of a binge.
Maybe a rebalancing would be appropriate?
Like Chemical Interest/Fascination could have a chance to create Neutroamine while crafting at the druglab with very low chances (2,5%/5%)?
A very small chance but it should be reasonable.

Or Fast walker/jogger could increase the colonists hunger rate a little? Minor but if you have little/no food it could become a Problem.
An hard worker/industrious colonist could get a mooddebuff if he can't work.

On the other hand a pessimist/ depressive colonist could get no moodloss from a dying colonst because, well he kinda expected it and he is happy not to be the dead one ::)

Certain must pick traits should definitly be adapated to encourage diversity in traits. Certain must not pick traits should also be adapted to become more useful so its not a death sentence.
#3
If you generate a world in Alpha 17 the roads, rivers and faction bases got randomed every time. Meaning if you found a nice map you could reroll the world (same seed) and maybe get a road/river/faction base near if you wanted.

If you generate a world in Alpha 18 the roads, rivers and factions bases will always be the same. So there is no longer a need to regenerate a world with the same seed.
Is this intended?
I tired this with several seeds in both Alphas to ensure iam not wrong. It is kinda useful are it removes a lot of randomness for the World generation.


Moderator's edit (Calahan) - Moved here from the A18 feedback thread.