I made a new modded play through with like 20+ mods and I like my colony start. But for some reason I cannot generate the planet, whenever I try the loading screen pops up and then goes black. I would really appreciate some help.
Side question, would the issue be caused because there are too many factions, I didn't count but I think I have like 17
I also get these error logs from time to time
Any kind of help will be great
Side question, would the issue be caused because there are too many factions, I didn't count but I think I have like 17
I also get these error logs from time to time
Code Select
System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.StorytellerUtility.AllyIncidentMTBMultiplier () [0x00000] in <filename unknown>:0
at RimWorld.StorytellerComp_AllyInteraction.get_IncidentMTBDays () [0x00000] in <filename unknown>:0
at RimWorld.StorytellerComp_AllyInteraction+<MakeIntervalIncidents>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller+<MakeIncidentsForInterval>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Code Select
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.Faction.FactionTick_Patch0 (object) <0x00061>
at RimWorld.FactionManager.FactionManagerTick () <0x0002c>
at RimWorld.Planet.World.WorldTick () <0x00028>
at Verse.TickManager.DoSingleTick () <0x0024c>
Verse.Log:Error(String)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Any kind of help will be great