The thing about playing RimWorld is that the mods expand it even further making it even more interesting. The issue I find and supposedly many others, is the task of putting these mods in order to play a substantial amount of mods in a game. So I was thinking today that wouldn't it be nice if all mods where put into some kind of system where they arrange themselves, where this system will also tell you to choose between conflicting mods using the same changes to core etc so you can choose between them. Also, when new mods are released they are directly integrated to this system so that when people play RimWorld it will automatically set those mods to the correct place. So that those who choose to download the mod to play it, can do so without having the problem of finding the correct order for the mod/mods to work correctly with one another.
This maybe a lot to ask, but I haven't seen a game where mods are automatically ordered after release and in turn makes the game being played more over then any other.
This maybe a lot to ask, but I haven't seen a game where mods are automatically ordered after release and in turn makes the game being played more over then any other.