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Topics - dr33mz33

#1
If you set up a policy to carry X number, but you don't want them to use it unless manually specified, they simply don't pick it up. I would like to know which mod I can use to achieve this while leaving the vanilla experience unaltered, so combat mods might  not be suitable for this.
The same thing would be nice with medicine and doctors, there is a mod by UUUggg geared towards this but it conflicts with pharmacist, I'm afraid (always applies the highest quality medicine without regard to the condition being treated)

Thanks in advance!
#2
Greetings. I find it useful to have a couple of 1 tile stockpiles set to high priority, particularly one for meat and another for vegetables next to my cook, and also one for a dining room freezer. The problem is that, since priority is high, a lot eficciency is wasted in hauling 1 or 2 items  instead of  full stacks (1 or 2 meals to a 10 meal stockpile or 10 or 20 vegetables to a 75x one). Even loops are formed sometimes.
Do you have any ideas as to how to get around this?
#3
Mods / Overhead mining and infestations [Solved]
October 13, 2018, 10:15:30 PM
So if In understand it correctly, if you mine but 1 overhead mountain tile you can start an infestation. You have to be very careful with this if you are trying to mine some resources around your base, usually the first 3 tiles are Ok. But still, it would be nice not to have to worry about this. What do you guys think?
#4
As the topic says, I like to travel around with beds, tables, chairs and food. Also around 15 muffalos to visit more than 1 lump at a time. However when entering this event the items won't be unloaded automatically, I need to sort through every  packing animal, find the items I need and then manually unpack them, which requires considerable effort for a couple days stay.
Is there any way or mod to fix this so it works in the same way as the "settle" mechanic?
Thank you.