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Topics - tymur999

#1
Having a bit of trouble setting up my mountain base as it takes a lot of time to dig, but I have a huge mountainous wall which blocks the other side of the map from raiders. I set up a little camp for the time being so I can set it up and finally settle in there. What should I focus on? I've never done full mountain bases before, and I have infestations disabled, so don't tell me about any infestation tips.
#2
Ideas / PLEASE ADD A PRISONER FIGHT AREA
April 07, 2018, 11:16:14 PM
It would be amazing. Prisoners would fight the crap out of each other, and the surviving one wins. It should provide a ton of joy to colonists who participate.
#3
General Discussion / Questions About Raiding Bases
March 20, 2018, 06:46:33 PM
1. If I raid a base, will it become abandoned and I will be able to visit anytime back to get the resources?

2. If a base sells a specific something, and the base gets destroyed by my faction, will the items that they offered to trade appear in their stockpile? If not, what will appear? (Food, guns, clothing etc.)

3. How big are faction bases?

Also, tell me a bit about what way I should raid these factions. Thanks!
#4
I'm currently on an ice sheet on permadeath, and also in a mountainous so I won't run out of supplies. I landed a month ago, and my colony is somewhat stable. What should I do? I know I should rush hydroponics, but I have a mod which allows me to buy soil from traders and use it as ground. Sunlamps are not needed since I have skylight mod. Please tell me, what should I try to do to survive well?
#5
General Discussion / Seperate Bedrooms Worth it?
March 10, 2018, 01:33:25 PM
I feel like seperate bedrooms take up too much space. This is not very good if you are being hindered by marshes, mountains, etc. where you have little space. Barracks debuff is easy to counter by putting statues everywhere, and the disturbed sleep thing is easy to counter as well by putting the door far away from the beds. What are your opinions?
#6
General Discussion / Pigs vs. Chickens vs. Cows
February 26, 2018, 04:14:35 PM
I've played Rimworld for a bit and all have farmed these animals. Which are the best? I plan to replace my simple meals with fine meals, and I don't know what to get. I want to get the chickens, but should I also get cows or pigs? I've seen pigs, and they grow relatively fast and reproduce somewhat quicker. Thing is that they output no milk or much meat. Cows are pretty good. They seem pretty sustainable. Am I missing something with cows or pigs? (My colony is in Boreal Forest, so I have a lot of grazing area)
#7
Help / [GLITTERTECH] Cluster Mortar Does Not Fire
February 23, 2018, 06:45:29 PM
I've had a few cluster mortars in my base for a while now. I've kept them in an unroofed area, and even when they lock on, they don't see to fire. Am I doing something wrong? I only kept the opening 2x2 so only the mortar fits. Is there some  kind of ammo I need? Please help me.
#8
General Discussion / Tips with Raiding Bases
February 22, 2018, 06:03:06 PM
Should I bring my whole colony to raid another colony? I've seen people do it in videos and I'm not sure whether it's a good idea. I have somewhere around 12 people. Should I let them all go, or leave at least one person to stay? I'm not sure whether raid sizes decrease by the number of colonists.
#9
General Discussion / Caravan Glitch
February 17, 2018, 09:44:37 PM
For some reason, when I make a caravan during the Winter -- where there are no plants to eat -- my food constantly starts to disappear. When I go out, somewhere half-way it says I ran out of food, even though I calculated every correctly (hopefully). I'm not sure, but do pack animals or colonists just eat the food reserved for the caravan, or they consume what is actually remaining in the colony?

Also, do bedrolls work as portable beds during caravans, meaning people don't get the "slept on floor" debuff when using the bedroom during a caravan, or do they just keep it in their inventory?
#10
General Discussion / Mechanoid Ships
February 05, 2018, 07:41:47 PM
I've had a few of mechanoid ships come, and they are extremely annoying. The centipedes are extremely overpowered, typically killing a colonist in just one shot. The inferno cannon is VERY overpowered. It creates a huge circle of fire, which makes your colonists run around until the fire gets dumped out. The plasma cannon is okay, and the minigun as well. Centipedes have TOO much health. Scythers can easily one-shot your colonists, and have long range. I've had only 11 colonists, 3 being nonviolent, with 3 centipedes and 2 scythers spawn in. Most of the centipedes had inferno-launchers. You will never convince me to play on perma-death mode. How do you strategically kill these centipedes? I know you will say sniper rifles, but all the mechanoids instantly find out and you are dead at the next second.
#11
General Discussion / Animal Mods
February 05, 2018, 06:25:14 PM
Are there any animal mods which allow animals to stay in their pen, but automatically retrieve food if needed? I am tired of cows walking around base, which is causing dirt and is kind of annoying.
#12
General Discussion / Manhunter Pack Overpowered?
February 03, 2018, 12:33:46 PM
I had a manhunter pack on Randy Random spawn in with 40 cats. There were only 10 colonists in my base, 3 could not do violence, and the cats shredded my entire army. Thank goodness I wasn't on permadeath mode. How do you avoid this? I don't want to keep reloading to the last autosave because of a cat army.
#13
I have a Yorkshire Terrier, actually a few of them, but I had one who for some reason drank a lot of beer without any warning or consent. Turns out they got massive tolerance for beer, and now have Carcinoma. Is there any way I can cure this disease without a liver transplant?
#14
I am on a minor shortage of steel, and I watched some Rimworld playthrough videos where they would claim to trade with another base. Is it possible to? I mean, I need the steel and components, and how does trading with other fractions work if you are the merchant?
#15
General Discussion / Taming
January 28, 2018, 07:50:41 PM
I tried to tame a Megasloth. I made kibble, which consisted of Hare meat and some haygrass. I tried to do tame the animal with my lvl 10 animal colonist, although it keeps failing, saying there is around a 0.52 chance to tame. Am I doing anything wrong? What should I make sure to do to raise the chance of success?
#16
General Discussion / Caravans
January 28, 2018, 11:48:28 AM
I'm quite new to the game, being my second base already. Despite it only being only my second attempt, I learned quite a lot from my first, since I made through 5-6 winters. Though I still do not get caravans. I'm kind of confused on whether you trade with factions whenever you want, or just during those little scenarios. I'm also kind of confused on how to raid other bases. I'm kind of new, being only 1 winter in on my new base, but I have LMGs. I find those quite useful since you can easily gun down any raider that comes near you with ease, but I am not sure what to bring for raids. I want to try and raid a base, but I don't know when is a stable time to do so, and what supplies and people I need to bring.

Are Sniper Rifles good? I have a good shooter with no injuries that use a bolt-action rifle well. It seems like if you have even one minor injury, your whole shooting accuracy is decreased, which is a pain-in-the-butt for snipers. I also don't like to use the Assault Rifle, but I am planning to. Am I doing anything wrong here?