Ammo Tweaks for Combat Extended

Description:
Personally, I had two problems with CE ammo: having to craft only few times and tons of HE toys on traders. This is an attempt to shift focus on ammo a little bit. Things that the mod changes:
- Ammo is like a currency. There is no minimal price (0.50$) on it, trade multiplier is 15% (instead of 40%).
- Traders pack animals are not army trucks full of mortar shells anymore. Arriving traders will try to not bring exploding stuff for sale.
- All traders ammo stocks are significantly lower. Relations with factions affect available ammo supply of their traders.
- Ammo recipes output decreased by 25 times. Most of them require chemfuel.

Download
[1.3] Dropbox | MediaFire
[1.2] Dropbox | MediaFire
[1.1] Dropbox | MediaFire
[1.0] Dropbox | MediaFire
How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.
Should be compatible with other mods. Does not require new save and can be safely deleted from existing.