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Topics - johnakers

#1
I have been working on a mod that adds water to the game.

I've got it working for getting water from a cacti and using the water in cooking recipes.

Now I want to collect water when it rains.  My idea is to have colonist build a water collection point, aka bucket.

To make this work I believe it has to be like the potatoes.  They only grow in the sun so I would have to make the water "grow" during rainy weather.

I've been looking at the core xmls but I am a first time modder and drawing a blank here as far as it being done by xml alone.

Thanks in advance for your help
#2
Help / New cooking recipes question
July 20, 2014, 07:59:25 PM
I made a new cooking recipe but the pawns won't make it when I have it the only one qued up.  If I have a core recipe underneath then they go about and make the new recipe.

What I am I missing to have the pawn cook when only the new recipe is qued on the stove?
#3
Help / How to change core mod items in my mod?
July 19, 2014, 06:01:11 PM
Let's just say I want the cacti to generate both a little wood and food.

I don't want to touch the core mod.

I have 2 separate definitions for the cacti (core then the one I made).  I load up both, the core mod and food cacti.

Is there a way for me to set the food cacti definition to always be used?
Can I set up the mod so it redefines the already defined cacti?
#4
Mods / How to spawn mod made items?
July 17, 2014, 04:01:35 PM
I enter god mode, my mod does not have any errors, but I don't see the item that I added to be spawned in god mode.

Or does god mode does not included any mod items?

I just want to spawn it so I know it's actually working in the game so I can begin adding it to recipes and such...

#5
Ideas / Destroyed colonies
July 07, 2014, 12:12:31 PM
I just got destroyed by some droids, killed everyone.  That gave me an idea though.

How about whenever we are defeated, we get an option to upload that map to the game server?  That way there's another option for people to play on a map that contains a defeated colony?

Any remaining structures though that require research cannot be used until the new colony researches it.
#6
Ideas / Raid the Raiders
July 04, 2014, 10:40:33 AM
How about our colonist are tired of being the victims or just need some supplies to survive?

The player could initiate a raid against any one of the factions they are sharing that planet with.  You could send 1 or all of your colonists on the attack.

The attack would take place on another map (prebuilt tribe bases, from the developers and the community).  There would be a travel time once you initiate it and supply wagons would be needed so your colonist can survive the journey and also to return with the spoils.  A relentless, heavy assault could burn up the very resources you came for so their is always risk in attacking.  These colonists may starve and never return.

The tribe you attack would have an effect on all the other tribes.  If you attack a peaceful tribe, all the other tribes become wary of you.  If you slap around a raiding tribe then those that despise them will favor your actions.

Another danger of this is that the storyteller may decide to attack your base while all your colonist are away!
#7
Ideas / Water/Cactus
July 03, 2014, 05:35:40 PM
This is a survival game and the 3 things vital to survival are water/food/shelter.

Early game it could start like this:  There are cactus in this game and that can lead to a chore where your colonist can extract the water from them and perhaps a little food (that way your starting colonist aren't completely overwhelmed with this task to start).  Also the ability to build just a basic bucket for rain water collection.  Water can be plentiful or scarce based on the map which adds another level of gameplay.

Technologies can be researched to put in wells/larger rain water collectors, water storage, etc.

Water would be used to add another need to colonist that must be meet.  Also plants would require some degree of water and can die during extreme droughts.  Irrigation would prevent this but would use up that precious resource.