Hello, fellas.
How can I edit my scenario to have over 10 starting colonists?
How can I edit my scenario to have over 10 starting colonists?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts Menu
Could not find good sleeping slot position for Rat627146. Perhaps AnyUnoccupiedSleepingSlot check is missing somewhere.
Verse.Log:Error(String, Boolean)
RimWorld.RestUtility:GetBedSleepingSlotPosFor(Pawn, Building_Bed)
RimWorld.<GotoBed>c__AnonStorey0:<>m__1()
Verse.AI.JobDriver:DriverTick()
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.Game:<LoadGame>m__4()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Play:Update()