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Topics - Jfour

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Two issues I have noticed since updating.  One is that animals seem to starve despite having accesss to forageable food, both grown in zones and wild.  Even providing them access to green houses and food storage doesn’t seem to help.  This seems especially pronounced with chickens who like to walk past growing plants of all types then pass out from hunger.  Then recuperate when fed by a colonist.  Are animals pickier now about eating food not fully grown?


Another is that caravans keep warning no food when I can plainly see there are meals in th inventory.  Actually warning no food, not that there’s not enough or that it will spoil soon.

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