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Topics - greenking2000

#1
Releases / [1.0/1.1/1.2] BetterWeight release
September 07, 2020, 10:33:55 AM
What is BetterWeight?
BetterWeight is effectively an addon for MinifyEverything which gives every building without a mass a mass.
A problem with MinifyEverything is that it doesn't assign the newly minifiable objects a mass so they all weight 1kg. This mod fixes that

It will calculate a new mass for all buildings it is enabled for (By default things with a mass of 1kg though any building can have it enabled) by adding the sum of their cost an multiplying that by an "efficiency".
The default the efficiency is 65% (What a battery is normally)

All settings are highly configurable and it will work with all mods that MinifyEverything does (All mods)
Can be added to existing saves and removed without problems

Steam workshop page
Github page[url]
Any questions message me on steam/github/discord (greenking2000#8368)
#2
I settled some colonists on a random tiles to get food. Opened and ancient danger because why not? I then restricted them from going in there as it would be too dangerous (Too many bugs)
Then when I went to leave they walked straight through the ancient danger (Also not in home area) to collect their stuff and leave.
So I got salty and destroyed the bugs (Dev tools)

https://www.reddit.com/r/RimWorld/comments/9g1ctq/bug_when_forming_caravans_pawns_ignore_allowed/

Probably more of an oversight than a bug but still infuriating and I doubt it's intentional
I think this happens every time and I didn't save a copy of my save for bug reporting as it's not really an error bug just an oversight bug