Quest and events MEGATHREAD
Premises
As you may all know, A17 implements a quest system. So far, there are only 3 quests (Caravan request, Raider Outpost and Item Cache). I guess the devs also added a few new events. These things gives the game more dept and makes for good storytelling. I'd like to open this thread for everyone who can suggest a quest or event which is will be realistic enough to implement for future alphas.
How?
Inspired by this thread, it would be nice to give an overview for each proposed quest/event. A good way to tackle this is to get inspiration form existing RPG's and movies/books. It's also a way to implement a bit more positive events in the game. The format would be:
- Title of the quest/event
Type of event: (quest, local map event or world event)
Ease of implementation: (how easy it is to implement the event to the game: easy, moderate or hard)
Summary:
Reward/consequences:
I'm looking forward to hear your submissions!