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Topics - zbysiek12345

#1
My fiance has colony for 1800h which she started in 1.0 and played continuously through 1.1 and 1.2 with dlc. After update to 1.3 she has occurred a strange bug. Can't heal downed pawn, trading or take slave.

https://gist.github.com/HugsLibRecordKeeper/e93bc08250f765a1cc15241d52fa03ca

Save:
https://www46.zippyshare.com/v/nJWinAy6/file.html

Please help.

Edit. It seems like actions under right button are broken. The menu just appear and disappear every one tick.
#2
Same to boots. Yes it's mod that do that but this should be in vanilla.
And mod has one disadvantage. It's work good when you have for example
bionic arm and want to wear gloves.  But if pawn have only
bionic hand then he can't wear ring as game return that he hasn't
body part required for that operation (fingers).
#3
Tutorial with screens and mods on steam page:
Quotehttps://steamcommunity.com/sharedfiles/filedetails/?id=2423327018

If you know other mods I will try it with pleasure!

Have a nice day!
#4
Creative Rewards / In game name
March 10, 2021, 02:22:21 AM
Hello,

3 days ago i bought in game name for me and my fiance.
Both names was rejected. Ok my nickname "Pauaqq" sounds like internet hande.
But I don't agree with rejected "Kajdua".

I get answer:
"Sorry, please choose a conversational nickname - something people would call a colleague or friend in real life"

The problem is that I call her "Kajdua" everyday, every morning I wake up with her and everytime I say I love her.
Pls. accept atleast this one... It's common, and it's from her real name - Klaudia.
#5
After last update, I have strange bugs with pawns and their needs. For example, all needs in need tabs are disappearing:

https://steamcommunity.com/sharedfiles/filedetails/?id=2387393860

and bugs occurs, for example with pawn Shigeru. My logs:

https://gist.github.com/HugsLibRecordKeeper/84163909e52e0ec27e34792a9879bef0

Also, this pop up just before bugs, that RimHud will be disabled because of Vanilla Expanded Framework:

https://steamcommunity.com/sharedfiles/filedetails/?id=2387413176

Full text from box:

[[RimHUD Auto-deactivation report]]
Object reference not set to an instance of an object

Stacktrace:
[MVCF: Object reference not set to an instance of an object]
at MVCF.Harmony.Trackers.AddHediff_Postfix (Verse.Hediff hediff, Verse.Pawn_HealthTracker __instance) [0x00001] in <b513bea0b29b44e093e7ad1dfccd3ef4>:0
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.Verse.Pawn_HealthTracker.AddHediff_Patch4(Verse.Pawn_HealthTracker,Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult)
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef def, Verse.BodyPartRecord part, System.Nullable`1[T] dinfo, Verse.DamageWorker+DamageResult result) [0x0000e] in <c36f9493c9844ddaa7fb5c788416098f>:0
at VanillaCookingExpanded.Thought_Hediff.MoodOffset () [0x00025] in <6f4d87cd47c54ddca2898e33a9520c79>:0
at RimWorld.ThoughtHandler.GetAllMoodThoughts (System.Collections.Generic.List`1[T] outThoughts) [0x0001e] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.ThoughtHandler.GetMoodThoughts (RimWorld.Thought group, System.Collections.Generic.List`1[T] outThoughts) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimHUD.Data.Models.MindModel.GetTooltip () [0x0010f] in <f76d5fd0ad714e6aac679b091d9e6d7e>:0
at RimHUD.Data.Models.MindModel.get_Tooltip () [0x00000] in <f76d5fd0ad714e6aac679b091d9e6d7e>:0
at RimHUD.Data.Models.NeedModel..ctor (RimHUD.Data.Models.PawnModel model, RimWorld.NeedDef def) [0x00069] in <f76d5fd0ad714e6aac679b091d9e6d7e>:0
at RimHUD.Data.Models.PawnModel.GetNeedModel (RimWorld.NeedDef def) [0x00000] in <f76d5fd0ad714e6aac679b091d9e6d7e>:0
at RimHUD.Data.Models.PawnModel.get_Mood () [0x00006] in <f76d5fd0ad714e6aac679b091d9e6d7e>:0
at RimHUD.Data.Models.HudModel+<>c.<.cctor>b__35_33 (RimHUD.Data.Models.PawnModel model) [0x00000] in <f76d5fd0ad714e6aac679b091d9e6d7e>:0
at RimHUD.Data.Models.HudModel.GetWidget (RimHUD.Data.Models.PawnModel model, System.String id, System.String defName) [0x00075] in <f76d5fd0ad714e6aac679b091d9e6d7e>:0
at RimHUD.Interface.HUD.HudElement.Build (RimHUD.Data.Models.PawnModel model) [0x0000d] in <f76d5fd0ad714e6aac679b091d9e6d7e>:0
at RimHUD.Interface.HUD.HudRow.Prepare (RimHUD.Data.Models.PawnModel model) [0x00034] in <f76d5fd0ad714e6aac679b091d9e6d7e>:0
at RimHUD.Interface.HUD.HudPanel+<>c__DisplayClass13_0.<Prepare>b__0 (RimHUD.Interface.HUD.HudRow row) [0x00000] in <f76d5fd0ad714e6aac679b091d9e6d7e>:0
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].ToArray () [0x00012] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at RimHUD.Interface.HUD.HudPanel.Prepare (RimHUD.Data.Models.PawnModel model) [0x00042] in <f76d5fd0ad714e6aac679b091d9e6d7e>:0
at RimHUD.Interface.HUD.HudHStack+<>c__DisplayClass5_0.<Prepare>b__0 (RimHUD.Interface.HUD.HudContainer container) [0x00000] in <f76d5fd0ad714e6aac679b091d9e6d7e>:0
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext () [0x0003a] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.Max (System.Collections.Generic.IEnumerable`1[T] source) [0x00015] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at RimHUD.Interface.HUD.HudHStack.Prepare (RimHUD.Data.Models.PawnModel model) [0x00041] in <f76d5fd0ad714e6aac679b091d9e6d7e>:0
at RimHUD.Interface.HUD.HudVStack.Prepare (RimHUD.Data.Models.PawnModel model) [0x00032] in <f76d5fd0ad714e6aac679b091d9e6d7e>:0
at RimHUD.Interface.HUD.HudLayout.Draw (UnityEngine.Rect rect, RimHUD.Data.Models.PawnModel model) [0x0004c] in <f76d5fd0ad714e6aac679b091d9e6d7e>:0
#6
My gf uinstall and install again this mod.
1.2.2753+Royalty, steam version, mod from workshop.

https://gist.github.com/HugsLibRecordKeeper/3f7133b6001c6108b67e9b1f73b90827
#7
Full Log, error start at 508 lineand end in 518:

https://gist.github.com/HugsLibRecordKeeper/883935e4af0925192e9eba478eed65d7

I was plaing without problems 2 days ago. Today after update my game when I start it on steam
on start in main menu popup's 4 red errors started with:

XML error: <needFallPerDayAuthority>0.1</needFallPerDayAuthority> doesn't correspond to any field in type RoyalTitleDef....

I don't add any new mods or even turn on pc after last playing.
#8
Exception ticking Haczyk (at (114, 0, 91)): System.NullReferenceException: Object reference not set to an instance of an object
  at Verse.ImmunityRecord.ImmunityChangePerTick (Verse.Pawn pawn, System.Boolean sick, Verse.Hediff diseaseInstance) [0x00089] in <65f126dfb1e4464fa378d4b237f11a99>:0
  at Verse.ImmunityRecord.ImmunityTick (Verse.Pawn pawn, System.Boolean sick, Verse.Hediff diseaseInstance) [0x00000] in <65f126dfb1e4464fa378d4b237f11a99>:0
  at Verse.ImmunityHandler.ImmunityHandlerTick () [0x00065] in <65f126dfb1e4464fa378d4b237f11a99>:0
  at Verse.Pawn_HealthTracker.HealthTick () [0x0012a] in <65f126dfb1e4464fa378d4b237f11a99>:0
  at (wrapper dynamic-method) Verse.Pawn.DMD<DMD<Tick_Patch1>?-1362460672::Tick_Patch1>(Verse.Pawn)
  at Verse.TickList.Tick () [0x0015c] in <65f126dfb1e4464fa378d4b237f11a99>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)


Full log:
https://gist.github.com/HugsLibRecordKeeper/55f672ecccfa65ca4baa77fd4006aa18?fbclid=IwAR0YfSlIPa2T1oijEZ_A-j0sEZiqt5qv7gVuYvKEgeRGBJPqXZGofOcf2m0
#9
1.1.2579 Royalty not buyed yet, steam version.

I was trying to finally go to 1.1 for me and my gf. We are playing on separate computers (windows 10 and linux mint, only for making logs I log into Win10, also on diffrent pc). And have the same issue - when we load save file not all colonist are loaded. Even when we try to load with no mods is the same. Despite what mods are active more or less pawns are loaded, but never all. I playing permadeath, but loading diffrent gf saves (for example only one day older, the same number of colonist) also loads diffrent number of pawns. Some of pawns not load never. Try on fresh install - not help.

Unfortunetly not all mods was updated so I need to disable:
More Furniture, Children and Pregnacy, Industrial Age, Drug Expansion, Additioonal, Joy object classic, Prison Arena, War crimes expanded, Life Support, Evolved Organs - For me

More Furniture, Rim Writer, Children and Pregnacy, Industrial Age, Drug Expansion, Additioonal Joy object classic - For Gf

Our modlist:
https://imgur.com/a/5DQEAaS

This is my log after open game in menu (I was trying to repair this, so may be some other errors):
https://gist.github.com/HugsLibRecordKeeper/54b38a296ebdf412ca0fa45760f42e27
And this is after load:
https://gist.github.com/HugsLibRecordKeeper/022db097f2cc4b7ef2dd73f305eb41f4

GF after open game in menu:
https://gist.github.com/HugsLibRecordKeeper/c62ed8698dc8cfb4c6b7f4094537d53b
Game loaded:
https://gist.github.com/HugsLibRecordKeeper/85c68fffec376768c29ec0276f1e047f

Our saves are to big for attachments, so I upload zip here:
https://www101.zippyshare.com/v/mdnn7hAk/file.html

I make backup of saved, and now looking for help someone smarter than me.
Please:(
Priority for me is my girlfriend case, I can reconcile with lost of my colony.
Thank you for reading.

EDIT:
For example, for me not loading: Haczyk, Solka, Stork, Neo
For Gf: Cameron, Beast, Laila, Veronica
#10
I recently encountered a bug where upon arriving at an allied base and clicking the trade button, the menu pops up with nothing to buy and them having no silver. I could still sell stuff, but didn't do so since they had no silver. Thinking it was a bug I closed the menu, but then the trade button completely disappeared. Now I can't trade with them using my caravan at all, even though I've traded with them before and they're still allied to me. They did still have a caravan request that I could fulfill (haven't tried that yet, working on the thing they want). I visited some other nearby friendly/neutral bases, and some of them had the same issue while others were normal.

I saw on reddit another guy who has the same problem, but he don't know how to fix it.

Here is my my logs:
https://gist.github.com/3be941bb7e081f60492205cfae91b008

Edit, this is my logs after arriving at base, when bugg occured:
https://gist.github.com/HugsLibRecordKeeper/fdcb3506fcc295ae1f79462683253a79

and modlist:
https://i.imgur.com/YimZw2n.jpg

and savegame with bugged base:
https://www73.zippyshare.com/v/896vet44/file.html

Screen with no trade button:
https://i.imgur.com/BhSaCir.jpg

#11
So i have a second colony. First i deleted cause the same problem after almost 80h cause I have only one save. The modlist of first was diffrent (so i don't think it is mod problem, but i'm stupid), current is:

https://steamuserimages-a.akamaihd.net/ugc/948471427336146343/80C1D87C1D73AFAD90EB37330657C4438A5F18FD/

Now I have the same issue. My colonist don't want to load caravan and go, only walking around near the caravana spot. When I load old save (3h ago) caravan is working good. But this not solving my problem, cause after next few hours, less or more this bug will appear and I will lost next few hours of gameplay.

-Capsules are not problem, I currenty don't use this.
-Also this is not problem with overload, even empty caravan will not leave with animals or not.
-Reseting stockpile don't work.
-I try disabling all mod's but it also don't work.
-I try every colonist, and everybody always just wandering near caravan spot.
-All mods are checked to be for my version of game and also don't colide with eachothers.
-Walls around spot are not a problem.

My output log:
https://git.io/fhZDG

One of my bugged save:
https://www4.zippyshare.com/v/Ql64VIqD/file.html

Sombody have an idea what's can cause this bug to eliminate it?