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Topics - Bacilic

#1
Translations / What is "mote_' files?
February 08, 2019, 12:50:51 PM
In the "DefInjected\ThingDef" folder there are 9 files:

Effecter_Construction.xml
Effecter_Damage.xml
Effecter_Ingest.xml
Effecter_Misc.xml
Mote_Meta.xml
Mote_MetaStatus.xml
Mote_Special.xml
Mote_Visual.xml
Mote_Water.xml


Which all of this have the same word (mote) to be translated:

<!-- EN: Mote -->
  <Mote_AirPuff.label>Mote</Mote_AirPuff.label>
 
  <!-- EN: Mote -->
  <Mote_BlastDry.label>Mote</Mote_BlastDry.label>
 
  <!-- EN: Mote -->
  <Mote_BlastEMP.label>Mote</Mote_BlastEMP.label>
 
  <!-- EN: Mote -->
  <Mote_BlastExtinguisher.label>Mote</Mote_BlastExtinguisher.label>
 
  <!-- EN: Mote -->
  <Mote_BlastFlame.label>Mote</Mote_BlastFlame.label>
 
  <!-- EN: Mote -->
  <Mote_Bombardment.label>Mote</Mote_Bombardment.label>
 
  <!-- EN: Mote -->
  <Mote_CookBit.label>Mote</Mote_CookBit.label>
 
  <!-- EN: Mote -->
  <Mote_DustPuff.label>Mote</Mote_DustPuff.label>
...


I can not understand where the game appears this string and which meaningful to translate it.
Translate as "speck", and it is same in all cases?