In the "DefInjected\ThingDef" folder there are 9 files:
Which all of this have the same word (mote) to be translated:
I can not understand where the game appears this string and which meaningful to translate it.
Translate as "speck", and it is same in all cases?
Code Select
Effecter_Construction.xml
Effecter_Damage.xml
Effecter_Ingest.xml
Effecter_Misc.xml
Mote_Meta.xml
Mote_MetaStatus.xml
Mote_Special.xml
Mote_Visual.xml
Mote_Water.xml
Which all of this have the same word (mote) to be translated:
Code Select
<!-- EN: Mote -->
<Mote_AirPuff.label>Mote</Mote_AirPuff.label>
<!-- EN: Mote -->
<Mote_BlastDry.label>Mote</Mote_BlastDry.label>
<!-- EN: Mote -->
<Mote_BlastEMP.label>Mote</Mote_BlastEMP.label>
<!-- EN: Mote -->
<Mote_BlastExtinguisher.label>Mote</Mote_BlastExtinguisher.label>
<!-- EN: Mote -->
<Mote_BlastFlame.label>Mote</Mote_BlastFlame.label>
<!-- EN: Mote -->
<Mote_Bombardment.label>Mote</Mote_Bombardment.label>
<!-- EN: Mote -->
<Mote_CookBit.label>Mote</Mote_CookBit.label>
<!-- EN: Mote -->
<Mote_DustPuff.label>Mote</Mote_DustPuff.label>
...
I can not understand where the game appears this string and which meaningful to translate it.
Translate as "speck", and it is same in all cases?