Howdy Ladies and Gentlemen.
I bought rimworld Last week. I followed it pretty closely back in 2014 but haven't looked at it since. I've seen plenty of lets plays on my youtube feed but not watched any. A friend was banging on about it recently, the royalty add on got him going.
I watched a heavily modded lets play and decided rimworld has come a long way and it was time for me to buy in. Its come a long way since 2014, even though the version history suggested otherwise to me. I posted here in 2014 asking Tynan some questions, he was quite active back then and he replied. I was asking him about possibly introducing an "adventure mode", \and whether he ever saw the game being relevant to anything outside the map youre playing on t the minute. The answers he gave made me think ill look back at this later.
Well when I saw the/a globe in the lets play, and the mods for factions I was interested. Since then repeated references to caravans, world quests, raiding enemy sites, multiple colonies etc really made me want in. I am super impressed a multiplayer mod has seemingly been made functional (from watching lets plays) even if I don't think ill ever use it.
Go ask Toady (dwarf fortress developer) if hell ever implement multiplayer or if its even possible in dwarf fortress via a mod (/ever). LOL.
Im currently setting up a modpack and an edb prepare carefully embark. I've grabbed the children and pregnancy mod (I grabbed 1.0 from steam as there seem to be a higher number of mods available for 1.0 than 1.1) which seems to work fine in 1.0. I want to setup a multi generational fort. Ive done 2 generations in dwarf fortress which takes way longer than rimworld.
Its basically cheating I know but im setting up 8 married couples at about 45 years old with 4 children each at about 20. Im then going to marry all the second gen children appropriately then setup 4 children at age 4ish for each of the second generation for 3 total generations inside the fort. I want to "breed" the clans/prime houses setup multiple colonies, dominate the world etc etc.
Now after rambling I have a question (s).
I have downloaded 1.1 from the direct link after paying ludeon. I've setup my steam version using their (ludeons) scheme. I have set steam to run the 1.0 version. Ive got a silly number of mods subscribed and im finding it difficult to narrow down the ones causing problems. I unselected all mods and im still getting errors in my debug log (lots). I assumed/imagined if I unselected all my listed mods they would not be run and I would therefore see 0 errors in debug log but that doesn't seem to be the case. I figured id need to unsubscribe to all mods and favourite them so I can add them back. That's a lot of work I don't want to do. (about 200 mods).
I thought "I know ill copy my steam directory and place mods in the folder manually. Trouble is my copy of the steam folder is reading the workshop folder still (probably obvious this should be the case) and im getting errors in debug sill with 0 mods selected. Obviously copying the steam version to another location has made 0 difference.
Im wondering if anyone has ever requested a 1.0 download officially having received 1.1 ? If theres any way I could copy mods selectively from my steam install to a non steam install that is version 1.0 (since I have downloaded 1.1). Seems to me theres a lot of mods on the steam workshop that are much more easily obtained than anywhere else.
I will ask ludeon direcly but im hoping somone has set a precedent. In the meantime I guess I'll set about favouriting all my mods and clearing my steam directory.
sigh....... ill be playing soon
EDIT OK im having issues with harmony running some mods that I think may have been updated for 1.1.
Im getting harmony errors today that I know I wasn't getting last week.
I bought rimworld Last week. I followed it pretty closely back in 2014 but haven't looked at it since. I've seen plenty of lets plays on my youtube feed but not watched any. A friend was banging on about it recently, the royalty add on got him going.
I watched a heavily modded lets play and decided rimworld has come a long way and it was time for me to buy in. Its come a long way since 2014, even though the version history suggested otherwise to me. I posted here in 2014 asking Tynan some questions, he was quite active back then and he replied. I was asking him about possibly introducing an "adventure mode", \and whether he ever saw the game being relevant to anything outside the map youre playing on t the minute. The answers he gave made me think ill look back at this later.
Well when I saw the/a globe in the lets play, and the mods for factions I was interested. Since then repeated references to caravans, world quests, raiding enemy sites, multiple colonies etc really made me want in. I am super impressed a multiplayer mod has seemingly been made functional (from watching lets plays) even if I don't think ill ever use it.
Go ask Toady (dwarf fortress developer) if hell ever implement multiplayer or if its even possible in dwarf fortress via a mod (/ever). LOL.
Im currently setting up a modpack and an edb prepare carefully embark. I've grabbed the children and pregnancy mod (I grabbed 1.0 from steam as there seem to be a higher number of mods available for 1.0 than 1.1) which seems to work fine in 1.0. I want to setup a multi generational fort. Ive done 2 generations in dwarf fortress which takes way longer than rimworld.
Its basically cheating I know but im setting up 8 married couples at about 45 years old with 4 children each at about 20. Im then going to marry all the second gen children appropriately then setup 4 children at age 4ish for each of the second generation for 3 total generations inside the fort. I want to "breed" the clans/prime houses setup multiple colonies, dominate the world etc etc.
Now after rambling I have a question (s).
I have downloaded 1.1 from the direct link after paying ludeon. I've setup my steam version using their (ludeons) scheme. I have set steam to run the 1.0 version. Ive got a silly number of mods subscribed and im finding it difficult to narrow down the ones causing problems. I unselected all mods and im still getting errors in my debug log (lots). I assumed/imagined if I unselected all my listed mods they would not be run and I would therefore see 0 errors in debug log but that doesn't seem to be the case. I figured id need to unsubscribe to all mods and favourite them so I can add them back. That's a lot of work I don't want to do. (about 200 mods).
I thought "I know ill copy my steam directory and place mods in the folder manually. Trouble is my copy of the steam folder is reading the workshop folder still (probably obvious this should be the case) and im getting errors in debug sill with 0 mods selected. Obviously copying the steam version to another location has made 0 difference.
Im wondering if anyone has ever requested a 1.0 download officially having received 1.1 ? If theres any way I could copy mods selectively from my steam install to a non steam install that is version 1.0 (since I have downloaded 1.1). Seems to me theres a lot of mods on the steam workshop that are much more easily obtained than anywhere else.
I will ask ludeon direcly but im hoping somone has set a precedent. In the meantime I guess I'll set about favouriting all my mods and clearing my steam directory.
sigh....... ill be playing soon
EDIT OK im having issues with harmony running some mods that I think may have been updated for 1.1.
Im getting harmony errors today that I know I wasn't getting last week.