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Topics - Legionnairegames

#1
Help / Help changing movement speed
November 04, 2021, 07:26:37 PM
I am making a mod for my scenario that is based on real-life earth. In this mod, I am making things based more on realistic things. Basically changing everything. I need help with a way to change the movement speed to be more realistic based on the time scale. Currently, I am changing the movespeed in the Races XML. But that also makes travelling in the world much faster. So I tried using the mod Caravan options to slow that down. But I am not satisfied with doing this, so if anyone has ideas on how I can accomplish this in a better way, it will be greatly appreciated. My first idea is to leave the movespeed to its default and apply a move multiplier that only affects pawns and animals on the map and not in the world. I also notice that pawns in wandering state appear to be slower than the base movement speed. If I can go that route will be more preferable as I can simulate running to like fires or important tasks but walking to just generic jobs like crafting. I am new to modding and C#, so I understand what I am asking might not be possible and might be super easy to someone that is very experienced. Thank you for any help.
#2
Help / Help with game start year
June 23, 2019, 01:46:51 AM
I would like to change the starting year to something before the default for a scenario. I know it doesn't effect gameplay at all, it would just be nice to see the desired year in the game. I have taken peak through the XML files, some configuration files, and have searched the internet with no luck. I have even tried one suggestion that was given to me, which was to edit the save file, again no luck. If anyone can help me or even tell me whether if it is even possible, would be greatly appreciated.