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Messages - benedikth

#1
The try to place direct command does not work for some reason following pops up on the debug (I am using mods). Do  I just need to go through every mod and try and sort it out, or can anyone narrow it down. Thanks a bunch,

Exception filling window for Verse.Dialog_DebugActionsMenu: System.NullReferenceException: Object reference not set to an instance of an object
  at (wrapper dynamic-method) Verse.DebugThingPlaceHelper.Verse.DebugThingPlaceHelper.IsDebugSpawnable_Patch0(Verse.ThingDef,bool)
  at Verse.DebugThingPlaceHelper+<>c__DisplayClass2_0.<TryPlaceOptionsForStackCount>b__0 (Verse.ThingDef def) [0x00000] in <81af9f8a18324e17b286924a43555a7c>:0
  at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
  at Verse.DebugThingPlaceHelper.TryPlaceOptionsForStackCount (System.Int32 stackCount, System.Boolean direct) [0x00080] in <81af9f8a18324e17b286924a43555a7c>:0
  at Verse.DebugToolsSpawning.TryPlaceNearThing () [0x00005] in <81af9f8a18324e17b286924a43555a7c>:0
  at Verse.Dialog_DebugOptionLister.DebugAction (System.String label, System.Action action, System.Boolean highlight) [0x0003f] in <81af9f8a18324e17b286924a43555a7c>:0
  at Verse.Dialog_DebugActionsMenu.DoListingItems () [0x00077] in <81af9f8a18324e17b286924a43555a7c>:0
  at Verse.Dialog_OptionLister.DoWindowContents (UnityEngine.Rect inRect) [0x00176] in <81af9f8a18324e17b286924a43555a7c>:0
  at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <81af9f8a18324e17b286924a43555a7c>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.Widgets:EnsureMousePositionStackEmpty ()
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
#2
So I made my mod list and for some reason they wont load. When I restart to load them none of them will actually and when I go to the mod tab in game they all disappear/reset (using mod manager). The mod manager appears to be loaded but only core and royalty are on the loaded mods side. Any help is appreciated.
#3
So the issue resolved itself yesterday by removing adjustable predator count. For somereason the issue popped up again and removing Animal variations did not help either. Looked through the logs again but nothing pops up when the issue appears. It just says an animal spawned but nothing relating to the game speed issue. Thanks for your help, if it persists I'll start a new save or just always manually skip time
#4
When the Season changes from Winter to Spring the game speed slows down. I have set the speed on 3x but everything moves at 1x speed. If  I set the game to normal speed its very slow. Upon the season change from Spring to Summer the game runs normally again. This occured after the I installed two vanilla animals mods and  sometimes raids go wrong. Other details on saves this occured on a Boreal map extreme size

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