Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Overquoted

#1
Quote from: Canute on November 07, 2019, 03:16:21 PM
You are aware that the clothing are randomized too ?

And even without PC, you can use the scenario editor to made a powerful starting colony too.
Ok you don't have pawn finetuning like at PC but still possible.

Yeah, but the clothing in my preset doesn't change. Everything in the preset is exactly as it always is, the only change is in whatever colonists I start with in the original screen. Going back and randomizing in the start screen can change those numbers, going back to the seed to have it randomize everything will make the numbers change drastically. It's weird.

And yeah, you can make a powerful starting colony without PC. I originally wasn't going to use that part of PC, but then realized spending a fair bit of time randomizing to get a good mix of skills was dumb when I can get the same result with less time. But I still like the concept of a Points Limit to prevent me from going overboard, so I thought I'd mention it's a little bit buggy/inconsistent.
#2
Points Limit bug? Basically, when using the points limit, it seems to rely on whatever colonists were loaded in from the previous page. Changing the colonists within the Prepare Carefully menu won't change these default points. Example:

I load a Preset that has previously been at 0 on a prior colony. It is now at -1928. I then back out, randomize one or more colonists in the vanilla colonist window, return to the PC window... and now they are at 1252.

It kind of makes the Points Limit... arbitrary and not a great indicator of if you're making a super overpowered initial starting colony that wouldn't be possible without PC. Suppose it's not a huge deal, given that using PC is rather cheaty anyway... But I like cheating within limits. :P