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Messages - Nils_Nolte

#1
Ideas / Re: Vehicles (That don't break game balance)
November 21, 2019, 07:14:37 AM
I always thought that with RimWorld being inspired by Firefly, something the Mule (I think it was called? the hover-thing) from Serenity would be a really cool endgame vehicle. Having animal-pulled carts as an early game vehicle and a chemfuled car/tractor for mid-game would work as well.