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Messages - Nomalastor

#1
Hi Orion, thank you for your amazing mods. Could you please update this mod's release version on GitHub?

Quote from: Orion on June 10, 2021, 12:31:16 PM
Update

1.2.11 - 10.06.2021
Fixes and optimization by simplyWiri:
- Performance optimizations
- Fix: Bug caused by real ruins spawning guest beds before world loads
- Fix: Incompatibility with WTH
- Fix: Dead guests no longer reserve beds


Note that this is a massive update and might cause issues. If you run into any of them, please post a CTRL-F12 log link.
#2
Hi Razza,

I really like the idea of your mod. However, when I try to install it, I have a bunch of error notifications.
Error log: https://gist.github.com/79c156ce18070f4f317ff89a6d0f4e27
Please find attached a screenshot of the errors.
#3
Mods / Re: Psychology Mod: Mayoral office?
March 07, 2020, 05:37:49 PM
Ah. Never heard about it, so the most honest answer is - I don't know.
#4
Mods / Re: Psychology Mod: Mayoral office?
March 07, 2020, 05:21:53 PM
Do you mean Core? No, it should work fine. It worked fine for me.
#5
Mods / Re: Psychology Mod: Mayoral office?
March 07, 2020, 05:10:31 PM
Quote from: gabe_o_verse on March 07, 2020, 04:30:24 PM
Hey Guys

My leader really wants a mayoral office. I've searched for an answer how to build a mayoral office and most people say that you just need a table for it, but I can't select the option "mayoral office".

Do you guys know how I can set it to a mayoral office?

Thanks for your help.

CHeers,


Gabe

Hi gabe_o_verse,

Well, those people are right :) You just need to build a table and mark it as mayoral office by pressing the button (in your table's options, near the "gather spot" option) which looks like this (see attachment). If you do not have such a button, maybe there is some conflict with another mod. To know it for sure, try to create a test game with only Core and Psychology activated. If it will help - well, try to find the conflicting mod.
Good luck!
#6
Hi Zombie_Striker, thank you for your efforts! I just wanted to remind you that some players (me, for example) had a problem with non-dating colonists while using Rainbeau's Rational Romance Mod. Could you perhapse have a look at it?
#7
Releases / Re: [1.0] RimBees - 2.032 (10/11/19)
March 07, 2020, 12:51:11 PM
I am surprised nobody has yet requested an 1.1 update. So I do :)
#8
Yay! Honestly, I thought that you will not answer. Thank you for your work.
#9
Releases / Re: [1.0] Simple Slavery
March 01, 2020, 04:51:54 PM
Does anybody have plans to update this mod to 1.1? What a royalty without slaves?

UPD. There is an unofficial patch: https://steamcommunity.com/sharedfiles/filedetails/?id=2009091149

Could someone please ask the author to upload it non-Steam? Unfortunately, I cannot do it right now.
#10
Quote from: gadjung on October 13, 2018, 09:01:14 AM
Update of Meteors Mod

Hi gadjung, do we have any chance to get an 1.1 update?  :)