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Messages - KriZ

#1
Quote from: Thirite on December 27, 2016, 09:06:22 PM
Перевод с русского на Modg
Proxyerによって日本語に翻訳された
Lellel 의 한국어 번역

What is it and Why is it?
I've been working on a mod which fills in the missing features concerning human pregnancy/children for a couple months while now, in my limited free time. I've been keeping it under wraps to keep me focused on hammering out the base idea before worrying about specifics. I think a lot of the time when people argue and argue about a topic without ever actually seeing it in practice, they tend to make biased arguments that don't take everything into account. So I just went ahead and started making it, so we could at least see how it could be, not just "how I imagine it would be". The mod is meant to be as vanilla friendly as possible in this respect.

How does it work?
> Two colonists sharing a bed do the Lovin' action
> If either is not using a contraceptive (new drug) or has been sterilized (new surgery), the woman (assuming it's a heterosexual couple) has a chance to get pregnant relevant to her age. 16-25 is the ideal age and 45~ is the dropoff.
> The woman may either take a pill to cancel the pregnancy (if early enough- one season), have an abortion at any time by a doctor, or carry the baby/babies to term (three seasons).
> Once the baby is born, they can do nothing except lie in bed and be fed for 3 2~ seasons. This is the newborn stage. Mothers will have a certain chance to get post partum depression, especially if they have the neurotic or depressive traits.
> After that is the toddler stage. They can crawl around and eat by themselves. They basically act like a tamed (untrained) creature at this stage. Halfway through the toddler stage, they'll stand up and be able to do simple things like flicking switches and carrying items.
> Child stage at 3.5~ years. They can do nearly everything an adult can do, but with less speed/skill. Children will be able to study skills up to level 5 via new "textbook" items which can either be purchased from traders or crafted by sufficiently skilled colonists at a new "writing desk" workbench

At 13 they'll grow into a teenager at which point vanilla mechanics take over.

Some screenshots:




C&P is in a very mature state and plays very stably. I will be moving this topic to the Release subsection of the Mods forum soon.

Requires HugsLib to function
v0.5b Download here - updated 2018/Feb/25

Notice:
Using Children & Pregnancy with certain mods that affect pawn rendering may produce bizarre results. For now, the mod has only been configured to function properly with Alien Races Framework.

Known Bugs
- Child prisoners seem to never be delivered food by wardens; looking into this now
- Incompatibility with Show Hair With Hat mod: Children's hair doesn't get scaled properly

TODO
- Birthdays
- Add textbooks and writing desk
- Make growth vats
- implement gene sampling, in vitro, and cloning

Authors
C&P started as a solo project, but as I'm a total flake other users have collaborated on the mod to update it and fix its bugs. These users are credited:
- Cheran: Ported the mod to the v1.0 Release of RimWorld and fixed many bugs
- Jarry1250: Reworked the tolerance level of social joy for babies and toddlers
- lellel: Fixed a notorious and old rendering bug.
- Kori: Patched out pirates from spawning with children

Permissions
Consider it licensed CC-BY-NC-SA.