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Messages - Xeno360

#1
I'm waiting for the author to give us a link to a video game that he has designed since they are obviously an expert in game design.

As a fellow game developer (Software / Solution Developer full time) I can attest to how difficult and time consuming making a game - especially with in depth mechanics this game has such as Pawn AI, animal AI, environmental disasters and so on).

I am developing a game with a few similar systems and it is far from easy:
http://facebook.com/asimplelifeonlinegame
In my opinion, the author of this thread can stuff his opinion where the sun don't shine.


PS: I'd also like to bring attention to how much of a scared coward this person is given the fact their username and any reference to their real self is bogus.
#2
Releases / Re: [1.0] Zetrith's Multiplayer Revived
October 31, 2019, 10:44:00 PM
This is pretty awesome. But it would be even more amazing if each person could create a faction on a different map and be able to battle their factions. :P
#3
Off-Topic / Re: Modding Video Games
January 08, 2018, 02:05:43 AM
Ah, very cool. I've never had to touch that part of .NET before. I'll investigate into that further. Thanks a ton!
#4
Off-Topic / Modding Video Games
January 08, 2018, 01:48:34 AM
Hi Guys! This is aimed towards anyone with experience in programming, game design, etc.

I am a full time software developer and I have been dabbling with Unity 3D for about 10 years now. My question to the people here is, Does anyone know how the heck Tynan got DLLs to compile at runtime and be used in game? I assume there are standard methods that are called that run the code... But, how does the game read/compile/import these to begin with? I believe Tynan created with game with Unity3D correct? In my experience, you can dump code into a Plugins folder to allow access to it on the fly, but it does not look like this is what was done here.. Considering there is a "Mods" folders, and the DLLs are stored there.

I understand the whole XML parsing / serializing / deserializing and building these into a predefined object structure as I do this every day when running web applications. (Passing around JSON from services, to desktop or browsers). I just don't understand how the game recognizes foreign code though.

I ask this, because I have been developing a 2D indie space sandbox (xcom-like) video game and I would love to have the know-how to add features such as this.

https://www.youtube.com/watch?v=BrzOipGhKgc


This may be the wrong place to post and ask this, but anyone with any knowledge on this would be very appreciated if they dropped me a reply!
Thanks!  ;)
#5
Bugs / Animal Revenge
May 27, 2017, 12:06:06 PM
While animal revenge is understandable and quite appropriate at times, it'd be really nice if the herd of animals attacking, or re-balancing of the herd was fixed? It's very annoying trying to hunt and there's a group of 30 gazelles that feel necessary to stampede my whole colony because they were being hunted. Once that happens, in every scenario its always been instant game over. I'm not sure why someone thought it was a good idea to add this, but given that it's been present for many alphas... and even with a colony with large amount of security, the herd always pushes through everything and slaughters my colonists. If this is not a bug, then what's the answer? Don't hunt? ........
#6
Lovely. Mining helmet is bugged. After crafting one and equipping it, my pawn now just stands next to the ore and spits an error. Nothing happens. Bugged my freakin game.
#7
Outdated / Re: [A13] More Factions Spawn (4/10/2016)
April 10, 2016, 10:58:53 PM
Thought you should know... This is NOT compatible with Alpha 13. It "Appears" as if it is going to work when you start a game.. However, whenever a raid.. or visitors.. or anything that should spawn factions to the map happens.. It errors out and no one appears.

Plz fix, would love you use it. Thanks.
#8
Unfinished / Re: {wip} multiplayer
February 26, 2016, 07:58:50 PM
QuoteUPDATE: this is allot of work and it turns out im bad at modding.. O.o my life is chaos atmo .. so i'm abandoning it until distant future

Pretty much seen that one coming. This is something that would need to be coded into the core game. Not something that can be done from modding. Just saying.