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Messages - roflburger2010

#1
Fresh install of the game on a new world still causes this error to occur.

RimWorld 1.1.2654 rev672
Verse.Log:Message(String, Boolean)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()

Initializing new game with mods:
  - Ludeon.RimWorld
Verse.Log:Message(String, Boolean)
Verse.Game:InitNewGame()
Verse.<>c:<Start>b__1_2()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Trying to get default parms for null incident category.
Verse.Log:Warning(String, Boolean)
RimWorld.StorytellerUtility:DefaultParmsNow(IncidentCategoryDef, IIncidentTarget)
RimWorld.StorytellerComp:GenerateParms(IncidentCategoryDef, IIncidentTarget)
RimWorld.StorytellerComp_OnOffCycle:GenerateIncident(IIncidentTarget)
RimWorld.<MakeIntervalIncidents>d__2:MoveNext()
RimWorld.<MakeIncidentsForInterval>d__19:MoveNext()
RimWorld.<MakeIncidentsForInterval>d__18:MoveNext()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorld.StorytellerUtility.DefaultParmsNow (RimWorld.IncidentCategoryDef incCat, RimWorld.IIncidentTarget target) [0x0001b] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.StorytellerComp.GenerateParms (RimWorld.IncidentCategoryDef incCat, RimWorld.IIncidentTarget target) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.StorytellerComp_OnOffCycle.GenerateIncident (RimWorld.IIncidentTarget target) [0x0000c] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.StorytellerComp_OnOffCycle+<MakeIntervalIncidents>d__2.MoveNext () [0x00119] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.Storyteller+<MakeIncidentsForInterval>d__19.MoveNext () [0x00171] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.Storyteller+<MakeIncidentsForInterval>d__18.MoveNext () [0x000a1] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.Storyteller.StorytellerTick () [0x00042] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at Verse.TickManager.DoSingleTick () [0x00109] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
Verse.Log:Error(String, Boolean)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()


Could be the same error as last time. However this has a little more info as well as the benefit of being from a clean install.

Going to add some more details here:

All pawns were asleep at the time.
4h, 3rd of Jugust in game.
I was fast fowarding (max speed) through my pawns rest when the debug log appeared.
I had development mode enabled.
#2
Just made an account to say this has been happening to me ever since I reinstalled the game a week or two ago.  (Version 1.1.2654)

I don't have the Royal DLC or any Mods installed. Anyway, here is my debug log to hopefully shed more light on the issue.

Trying to get default parms for null incident category.
Verse.Log:Warning(String, Boolean)
RimWorld.StorytellerUtility:DefaultParmsNow(IncidentCategoryDef, IIncidentTarget)
RimWorld.StorytellerComp:GenerateParms(IncidentCategoryDef, IIncidentTarget)
RimWorld.StorytellerComp_OnOffCycle:GenerateIncident(IIncidentTarget)
RimWorld.<MakeIntervalIncidents>d__2:MoveNext()
RimWorld.<MakeIncidentsForInterval>d__19:MoveNext()
RimWorld.<MakeIncidentsForInterval>d__18:MoveNext()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorld.StorytellerUtility.DefaultParmsNow (RimWorld.IncidentCategoryDef incCat, RimWorld.IIncidentTarget target) [0x0001b] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.StorytellerComp.GenerateParms (RimWorld.IncidentCategoryDef incCat, RimWorld.IIncidentTarget target) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.StorytellerComp_OnOffCycle.GenerateIncident (RimWorld.IIncidentTarget target) [0x0000c] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.StorytellerComp_OnOffCycle+<MakeIntervalIncidents>d__2.MoveNext () [0x00119] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.Storyteller+<MakeIncidentsForInterval>d__19.MoveNext () [0x00171] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.Storyteller+<MakeIncidentsForInterval>d__18.MoveNext () [0x000a1] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.Storyteller.StorytellerTick () [0x00042] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at Verse.TickManager.DoSingleTick () [0x00109] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
Verse.Log:Error(String, Boolean)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()



As of yet I can't see any correlation between this error and anything occuring on my map, I think it's releated to the random events as I haven't received any pop up at all in this play through.

I get raids just fine though, go figure haha.