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Messages - Fettzwerg

#1
Thanks for all the help! Without you I would've given up :)
#2
I think I found the problem  ::)

I made a custom scenario based on "rouge lord" of Vanilla Expanded Medieval Factions. I deleted the rough Kingdom reference and thought the instant raid condition would find another enemy to send. but it didn't
#3
Thanks for the help! For some unkown reason Harmony and Modmanger had a local copy. I guess i misclicked in the modmanager. Deleting the file and resubbing didn't change anything tough. I'll try your suggested way but I fear the problem appears only after a few raids.
#4
Hey,

thanks for your answer. I started a new game and the problem persists. I also reinstalled the game, because I got some yellow messages from the vampire and werewolf mods I uninstalled a while ago. I guess the rimworld of magic is broken?
#5
Hi there I will follow the "How to Report" Thread an would be very happy if you could help me save my savegame:

After reaching a certain wealth raids stop to spawn, even when there is a quest that should spawn one. Also the game stutters quite a lot. The error log spits out an endless error code:

System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorld.RaidStrategyWorker.MinimumPoints (RimWorld.Faction faction, RimWorld.PawnGroupKindDef groupKind) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
  at RimWorld.IncidentWorker_Raid.AdjustedRaidPoints (System.Single points, RimWorld.PawnsArrivalModeDef raidArrivalMode, RimWorld.RaidStrategyDef raidStrategy, RimWorld.Faction faction, RimWorld.PawnGroupKindDef groupKind) [0x00037] in <d72310b4d8f64d25aee502792b58549f>:0
  at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
  at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  at RimWorld.ScenPart_CreateIncident.Tick () [0x00092] in <d72310b4d8f64d25aee502792b58549f>:0
  at RimWorld.Scenario.TickScenario () [0x00010] in <d72310b4d8f64d25aee502792b58549f>:0
  at Verse.TickManager.DoSingleTick () [0x000a1] in <d72310b4d8f64d25aee502792b58549f>:0
Verse.Log:Error(String, Boolean)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

I tried to remove some mods, but nothing changes.

Here is my github log: https://gist.github.com/faf05fc5780a55f7e5463f6cb9eb71d6

Thanks!