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Messages - Boonestorm

#1
Finally found it by activating one by one (took the better of 2 hours)... :(
It was the 'Combat Training' mod.
Thanks for the help!
#2
Still have this issue.
I identified the 2 mods that patched the 'PawnCanUseWorkGiver', which where Hospitality and VFE (Vanilla Furniture Expanded).
I reloaded the save without those mods, but still get the issue:
https://gist.github.com/HugsLibRecordKeeper/89f5b493d88042cbd99a6fac68c74655
I'll try a few more things, but am again grateful for any hints.
#3
Thanks a lot, I will give that a try! I also did a reinstall yesterday after posting and reading a bit more here, but did not have the chance to check if that fixed the issue.
I'll report back once I know more :)
#4
I recently started a new modded game, and my pawns do not work although there is proper work available.
Specifically research is an issue (they rather idle than research).
No restrictions or zones active.
I checked the log and have a lot of errors relating to Jobs (I think):
Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.MissingMethodException: bool RimWorld.Pawn_StoryTracker.WorkTagIsDisabled(Verse.WorkTags)
  at (wrapper dynamic-method) RimWorld.JobGiver_Work.RimWorld.JobGiver_Work.PawnCanUseWorkGiver_Patch2(RimWorld.JobGiver_Work,Verse.Pawn,RimWorld.WorkGiver)
  at (wrapper dynamic-method) RimWorld.JobGiver_Work.RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1(RimWorld.JobGiver_Work,Verse.Pawn,Verse.AI.JobIssueParams)
  at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x000fc] in <7927e938de4c4089b4add4215e58d5b1>:0

Not sure how to further investigate or fix it...
Log is attached (includes modlist)