I need some help with modifying a savegame because my relic item is broken (probably due to some mod). I tried replacing the item that was in the Reliquary where the Relic should be in, in my save. It somehow was not the pistol it should be but a single beer. For the item I used the one defined within the Quest data. However the pistol that then spawn inside the Reliquary lacks its Name and when I try to remove it from the reliquary it vanishes. How can I set that item to be the correct one? Any help would be much appreciated
Because the save games are much bigger than I can attach in the forums I have hosted them here: https://nextcloud.ironhide.de/index.php/s/wwRBgK5GYaKF3Yj
For reference: the code from the quest data (line 103527 in Forda123)
This is the code I tried for the Reliquary (line 104472 in Fordarelicspawn):
Because the save games are much bigger than I can attach in the forums I have hosted them here: https://nextcloud.ironhide.de/index.php/s/wwRBgK5GYaKF3Yj
For reference: the code from the quest data (line 103527 in Forda123)
Code Select
<relicThing Class="ThingWithComps">
<def>TM_PistolSpec_Base3</def>
<id>TM_PistolSpec_Base343203</id>
<health>100</health>
<questTags>
<li>Quest12.relicThing</li>
</questTags>
<verbTracker>
<verbs IsNull="True" />
</verbTracker>
<sourcePrecept>null</sourcePrecept>
<title>Anarchy</title>
<taleRef>
<seed>369845554</seed>
<tale>null</tale>
</taleRef>
<quality>Legendary</quality>
</relicThing>This is the code I tried for the Reliquary (line 104472 in Fordarelicspawn):
Code Select
<thing Class="Building">
<def>Reliquary</def>
<id>Reliquary3044158</id>
<map>2</map>
<pos>(100, 0, 85)</pos>
<rot>2</rot>
<health>770</health>
<stuff>FT_BlocksConcrete</stuff>
<questTags IsNull="True" />
<innerContainer Class="Verse.ThingOwner`1[Verse.Thing]">
<innerList>
<li Class="ThingWithComps">
<def>TM_PistolSpec_Base3</def>
<id>TM_PistolSpec_Base343203</id>
<health>100</health>
<stackCount>1</stackCount>
<questTags>
<li>Quest12.relicThing</li>
</questTags>
<verbTracker>
<verbs IsNull="True" />
</verbTracker>
<sourcePrecept>null</sourcePrecept>
<title>Anarchy</title>
<initialized>True</initialized>
<quality>Legendary</quality>
<taleRef>
<seed>369845554</seed>
<tale>null</tale>
</taleRef>
<SoulOrbTraits />
</li>
</innerList>
</innerContainer>
</thing>