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Messages - Goliano

#1
That's interesting. I used Superior Crafting mod and this bug disappear. Prisoners are staying in both beds, medical and non medical.
#2
I've noticed that 90% of prisoners felling out of bed are in shock (with orange "!" on head) and the're in shock until fully healed, but they can't be fully healed because they're out of bed :/
#3
I saw bugs like "not getting fully healed" and so on, but i have really big problem with prisoners that cant stay in bed. It is continously and looks like this:
- i put prisoner to prisoner bed
- prisoner gets doctor care
- after that he is regaining health for just few seconds, and... fell of bed and crawling on floor in shock
- and again i put him in bed (arrested again), he gets a doctor care, lies a while, fell of, crawling, arrested... and so on till he dies?

It makes converting prisoners impossible since its hard to convert dead prisoner :/ Am i doing something wrong or maybe someone have same problem?
#4
Ideas / Important Work Area / Defense positions
August 14, 2014, 08:35:48 AM
Just two suggestions after few games.

1. Important Work Areas (IWA)

how to turn it on: like other areas (dump, grow and so on)

how it works: within this areas any work that is to be done have the higher priority.

example: player set a defense line of few turrets, walls, sandbags and so on. they're all in IWA. after Raiders raid some of them were damaged or even destroyed. because they're within IWA, colonist will try to repair them ASAP. same rule to put in IWAs benches, rooms or storages. Colonists will start working from IWAs and after every job in it are done, they can start working on anything different.
update: propably it be good if player would have an option to turn on/off colonist working in IWAs.


2. Defense positions.

how to turn it on: with a easy to reach button ex. "Send colonist to defense positions". of course firstly player need to put colonist in such position and click button ex. "Save defense position" or in architect in defense could be placed button "save positions" and "send colonist to defense positions".

how it works: simple. after pushing button "send colonist to defense positions" all colonist that were previously saved in positions and were drafted, are automatically drafted and set in positions.

example: most of games i played, i tried to have only one way to my colony and i was setting up my defense there. it was really annoying when i had to put 8+ colonist in exact same defene positions. this suggestion would make it for player :-)